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Thread: RAISE MACROS

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  1. #1
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Raise Rework

    Raise automatically turns into Swift Raise after 60 seconds. To indicate the cooldown, the cooldown slowly replaces the regular colors of the raise icon to a different color variation. This can be done via the regular cooldown wheel or a transition from left to right. Raise can no longer be used with Swiftcast. If there is a Raise buff on an ally, raise or swift raise cannot be used on that ally.

    No more wasting mp, no more wasting Swiftcast, no more macros needed.
    (5)

  2. #2
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Niroken View Post
    Raise Rework

    Raise automatically turns into Swift Raise after 60 seconds. To indicate the cooldown, the cooldown slowly replaces the regular colors of the raise icon to a different color variation. This can be done via the regular cooldown wheel or a transition from left to right. Raise can no longer be used with Swiftcast. If there is a Raise buff on an ally, raise or swift raise cannot be used on that ally.

    No more wasting mp, no more wasting Swiftcast, no more macros needed.
    What I also would like to see is a Raise animation on a downed Ally. Kinda like the animation that you often see in other FF games when using Phoenix Down? Angel feathers falling from the sky, indicating person in the process of being raised? this gives a 2nd indicator to the party that x is being raised and x person with another rez ability? can stop trying to revive them because its covered. This can be indicated by the cast-bar of a party member? but an extra visual indicator would be nice for some I imagine.
    (3)

  3. #3
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by CelestiCer View Post
    What I also would like to see is a Raise animation on a downed Ally. Kinda like the animation that you often see in other FF games when using Phoenix Down? Angel feathers falling from the sky, indicating person in the process of being raised? this gives a 2nd indicator to the party that x is being raised and x person with another rez ability? can stop trying to revive them because its covered. This can be indicated by the cast-bar of a party member? but an extra visual indicator would be nice for some I imagine.
    We'll give you a fairy that speaks. However it will constantly say "HEY! LISTEN" then state something that is blatantly obvious every 5 seconds... >.>
    (0)