Remember the warrior berserk pacification macros? Hahaha.... /throw table
More on topic for a solution- SE should have people being raised marked in the party list by who, and mark who has been separately to that.





Remember the warrior berserk pacification macros? Hahaha.... /throw table
More on topic for a solution- SE should have people being raised marked in the party list by who, and mark who has been separately to that.
Last edited by Shougun; 05-17-2023 at 04:49 AM.



I just wish I could have a macro that wouldn't waste Swiftcast if I was out of range for the raise.
Raise Rework
Raise automatically turns into Swift Raise after 60 seconds. To indicate the cooldown, the cooldown slowly replaces the regular colors of the raise icon to a different color variation. This can be done via the regular cooldown wheel or a transition from left to right. Raise can no longer be used with Swiftcast. If there is a Raise buff on an ally, raise or swift raise cannot be used on that ally.
No more wasting mp, no more wasting Swiftcast, no more macros needed.



What I also would like to see is a Raise animation on a downed Ally. Kinda like the animation that you often see in other FF games when using Phoenix Down? Angel feathers falling from the sky, indicating person in the process of being raised? this gives a 2nd indicator to the party that x is being raised and x person with another rez ability? can stop trying to revive them because its covered. This can be indicated by the cast-bar of a party member? but an extra visual indicator would be nice for some I imagine.Raise Rework
Raise automatically turns into Swift Raise after 60 seconds. To indicate the cooldown, the cooldown slowly replaces the regular colors of the raise icon to a different color variation. This can be done via the regular cooldown wheel or a transition from left to right. Raise can no longer be used with Swiftcast. If there is a Raise buff on an ally, raise or swift raise cannot be used on that ally.
No more wasting mp, no more wasting Swiftcast, no more macros needed.
We'll give you a fairy that speaks. However it will constantly say "HEY! LISTEN" then state something that is blatantly obvious every 5 seconds... >.>What I also would like to see is a Raise animation on a downed Ally. Kinda like the animation that you often see in other FF games when using Phoenix Down? Angel feathers falling from the sky, indicating person in the process of being raised? this gives a 2nd indicator to the party that x is being raised and x person with another rez ability? can stop trying to revive them because its covered. This can be indicated by the cast-bar of a party member? but an extra visual indicator would be nice for some I imagine.
Finally a topic hitting on the real issues in game. Didn't they change the UI not too long ago to make it so that you can see who is raising who in the party list? No need to ever macro raises again.



They did, and I will tell this to every single caster with a 4 line macro with sound effects, but they always claim it's totally needed that they let everyone know they are raising right now.
If it's obnoxious enough I'll definitely first ask them to stop hitting the macro and if they say "no" I'll throw a report their way. Most of them are just obnoxious enough that I'm willing to spend 2-3 minutes filling out a report for it.
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