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  1. #851
    Player kpxmanifesto's Avatar
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    Sep 2014
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    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Nav_Fae View Post
    It's evident that Endwalker was rushed and needed more development than it had.
    For sure. Several people hypothesized in a previous thread that EW being rushed was also why the MSQ had so many inconsistencies. Link to that thread if anyone's curious: https://forum.square-enix.com/ffxiv/...%28Spoilers%29

    They really should have split EW into two separate expansions. It would have given them more time to smooth things out and add some polish.
    (7)

  2. #852
    Player
    Raikai's Avatar
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    Jun 2017
    Posts
    3,300
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by kpxmanifesto View Post
    For sure. Several people hypothesized in a previous thread that EW being rushed was also why the MSQ had so many inconsistencies. Link to that thread if anyone's curious: https://forum.square-enix.com/ffxiv/...%28Spoilers%29

    They really should have split EW into two separate expansions. It would have given them more time to smooth things out and add some polish.
    I know there are many theories for the quality/quantity of EW's content, but I keep thinking that it could be related to 7.0 being a bigger project that would improve a lot of things beyond just basic expansion features, and that's where the resources went.

    But if that was the case, is not really feasible to think that Yoshi P would pop out in a Live Letter to announce something like "Oh sorry for the lackluster patch content, the team is focused on 7.0, look forward to it."
    (1)

  3. #853
    Player
    DarkBladeNemo's Avatar
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    Mar 2017
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    15
    Character
    Darkblade Nemo
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Raikai View Post
    I know there are many theories for the quality/quantity of EW's content, but I keep thinking that it could be related to 7.0 being a bigger project that would improve a lot of things beyond just basic expansion features, and that's where the resources went.

    But if that was the case, is not really feasible to think that Yoshi P would pop out in a Live Letter to announce something like "Oh sorry for the lackluster patch content, the team is focused on 7.0, look forward to it."
    I kinda want to bet you 5gil and the 128 Lugworms I have in my inventory, the following expansion will be the same thing with a different name and a different coat of paint. I honestly want to believe that they will just do something different, but deep down I just know it will be more of the same.

    It's like they hear all the issues being brought up but they aren't really listening. I'm not saying that's how it is, but that is how it feels.
    (4)

  4. #854
    Player
    Raikai's Avatar
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    Jun 2017
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    3,300
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    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by DarkBladeNemo View Post
    I kinda want to bet you 5gil and the 128 Lugworms I have in my inventory, the following expansion will be the same thing with a different name and a different coat of paint. I honestly want to believe that they will just do something different, but deep down I just know it will be more of the same.

    It's like they hear all the issues being brought up but they aren't really listening. I'm not saying that's how it is, but that is how it feels.
    Probably... But I feel if something doesn't change in 7.0, I'll probably just treat XIV as a single player game for the storyline, doing the MSQ and the unsub until the next expansion (so I can run through patches without interruption).

    As much as I like the game, the state of the pve content won't really hold for yet another expansion of the same thing with a different paint of coat. I realized that when Orthos (the thing I was most excited for) was released and it just turned out to have very little differences from the other DDs.
    (3)

  5. #855
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    You just have to check the historical patch trailers.
    2.X series patches were massive, through them they implemented the basis of patch cycles to this day too, for better and worse: to know what content is ahead, and to know what content is ahead...

    But after that basis, it really didn't took off.
    And arguably with time we have been getting less and less content while the dev team focuses resources in extreme and really niche content.

    Thing is the player base is diverse, i couldn't care less for ultimates and would rather have at least 2 dungeons per patch back. But the opposite is true for another player.
    But in overall cuantity and quality, aside very few examples, the game content has took a turn for the worse.

    MSQ being what is remaining, and even those have started to feel too streamlined, and thus, shorter.
    (1)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  6. #856
    Player
    Kaliesto's Avatar
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    Dec 2017
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    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    Without solid proof this is white noise.
    Just saying. But a certain camp will latch on to this like it's gospel
    No, you're correct in saying that.

    I'm gonna share a little more, but as a disclaimer this isn't me or the person who told me this as bashing the devs, its more of a concern.

    From what I was told a head developer was bullying other developers, and a certain developer high up the chain left the team (including other devs along with him), it caused a rift within the company when they were trying to get Endwalker out the door as soon as possible

    Take it with a grain of salt since there is no direct info on this, so for now yes this is white noise as you said.

    I do wonder if it could correlate to the scrapped Expansion were supposed to get instead of Endwalker.

    We can only speculate if its true or not.

    I did make a topic at first, but I decided against it, but at the same time idk if I should withhold this so here it is, and maybe someone here might have heard something similar if it is true.
    (0)
    Last edited by Kaliesto; 06-16-2023 at 10:35 AM.

  7. #857
    Player
    Atelier-Bagur's Avatar
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    Jan 2022
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    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Kaliesto View Post
    No, you're correct in saying that.

    I'm gonna share a little more, but as a disclaimer this isn't me or the person who told me this as bashing the devs, its more of a concern.

    From what I was told a head developer was bullying other developers, and a certain developer high up the chain left the team (including other devs along with him), it caused a rift within the company when they were trying to get Endwalker out the door as soon as possible

    Take it with a grain of salt since there is no direct info on this, so for now yes this is white noise as you said.

    I do wonder if it could correlate to the scrapped Expansion were supposed to get instead of Endwalker.

    We can only speculate.
    Could you seriously please provide sources for where you heard this. You cant just be spouting claims under the guise of "disclaimers" without at least having something credible to back it up. The forums arent the Kuzunoha Detective Agency from Persona 2 where you can spout rumors in the vain hopes they somehow come true.
    (1)

  8. #858
    Player
    Kaliesto's Avatar
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    Dec 2017
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    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Could you seriously please provide sources for where you heard this. You cant just be spouting claims under the guise of "disclaimers" without at least having something credible to back it up. The forums arent the Kuzunoha Detective Agency from Persona 2 where you can spout rumors in the vain hopes they somehow come true.
    Read my post carefully again, there is no way I can, so whether its true or not I do not know.

    I'm hoping here someone might know something a little more about it if anyone heard similar, and its notoriously hard to find anything out what happens in Gaming Companies to begin with.

    Idk, you're right though, this might be not my brightest posts, but still I wondered if there was something to it.
    (4)
    Last edited by Kaliesto; 06-16-2023 at 10:44 AM.

  9. #859
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,845
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    This game has always been trash when it comes to retention. Everything is so fastly done due to the dribble of content between the frequent and consistent patches.

    Anyone who calls the halcyon days of ARR and HW or SB is lying to do in order to push the blame on Shb and EW when really the fault lies in FFXIV's core content designs.

    Its really that this game has always been like this.
    True.

    Quote Originally Posted by Atelier-Bagur View Post
    Eureka and Bozja is absolute hot garbage though. Waiting around afk by the base for nms and engagements is not fun content.

    Exploratory zones need to be better
    Also, largely true.

    That being said, the game now is still worse for lacking (incentive even to make at least a situationally socially engaging experience, if not one compelling for its combat, out of) that, though, especially in regard to core aspects of content-flow and -longevity.

    If Exploratory Missions were actually compelling, my average time played per month would probably quintuple, or more. Granted, I could say the same for the addition of Savage Dungeons, if well made.

    But if we can't even manage to provide/situate even the most barebone (minimal effort per player hour of grind) content like Exploratory Missions (as they are/were)... and fall back only to weekly tome grinds and weekly raidlocks alone between the occasional Extreme farm, the heck are we doing?
    (3)

  10. #860
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
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    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Shurrikhan View Post
    True.



    Also, largely true.

    That being said, the game now is still worse for lacking (incentive even to make at least a situationally socially engaging experience, if not one compelling for its combat, out of) that, though, especially in regard to core aspects of content-flow and -longevity.

    If Exploratory Missions were actually compelling, my average time played per month would probably quintuple, or more. Granted, I could say the same for the addition of Savage Dungeons, if well made.

    But if we can't even manage to provide/situate even the most barebone (minimal effort per player hour of grind) content like Exploratory Missions (as they are/were)... and fall back only to weekly tome grinds and weekly raidlocks alone between the occasional Extreme farm, the heck are we doing?
    Agreed with all the sentiments with you and Atelier.

    When you're a sprout player you don't think of these things until you pull back the curtain when you reach endgame.
    (0)

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