Doesn't really matter what I want, we already know what we're getting.
The best we can hope for is meaningful updates to the barebones systems they added already. Don't make the same mistakes with Criterion and Variant, make them more replayable, make the savage meaningful, but lower the normal to extreme level as this game desperately needs more mid level content.
Make the remaining updates to Island Sanctuary more than +2 Levels, random materials, new mount. Outdoor Furniture is a good start but we need more to it than just that.
Not even average players seem to be happy though, if Crystal's PF is anything to go by, the content drought has been really rough and the only things that are remotely alive is night club venues. Midcore and average player content is minimal too, but hey, anything to drag on endgame players right?
The only one who would be happy is like, what, the 10 players still going through ARR-SHB with 9 years of content? The surge of new players from EW have either completed the content at this point, or quit the game lol.
People are coming from other data centers to raid on Aether. I see it a lot. When Aether supply dries up suddenly I get a bunch of people from Crystal and Primal in my PF. That's why Crystal's PF is like that.Not even average players seem to be happy though, if Crystal's PF is anything to go by, the content drought has been really rough and the only things that are remotely alive is night club venues. Midcore and average player content is minimal too, but hey, anything to drag on endgame players right?
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
I think it's kinda telling in its own way that an entire data center's PF can be dead because they all jumped ship to one server lol. I don't really think it changes what I said because even when DC travel just opened, Crystal's PF wasn't in *that* bad of a shape.
This happened in 3.0, everyone transferred to Gilgamesh to raid. The raid scene on Balmung was healthy prior to that, basically dwindled after.
The raid scene in Crystal wasn't the best sure, but it was still there. Now even the unsync trial farms are minimal at best, I'm talking about DC travel specifically.
Yes, and this was pre crossword pf. My point is, people will move to where the perceived "best" is. It's why crystal is where the rpers tend to gather, and Gilgamesh is directly responsible for the perception that aether is the raiding DC.
Cross-world killed server communities, and cross datacenter kills any reason to stay on your own outside of housing and free companies.
Ah yeah, okay yeah I can get what you're putting down.Yes, and this was pre crossword pf. My point is, people will move to where the perceived "best" is. It's why crystal is where the rpers tend to gather, and Gilgamesh is directly responsible for the perception that aether is the raiding DC.
Cross-world killed server communities, and cross datacenter kills any reason to stay on your own outside of housing and free companies.
I think for me, I think the problem lies with this--if it was truly a lot of people playing the game as they say, I don't think the impact of DC travel would hit as hard as it does, IMO. Sure, there would be a noticeable hit, but not as bad as peak time on a Friday night, PF has maybe ~50-70 parties total, compared to how it was sitting at 110-120+ before DC travel. Like I said, I realize the raiding scene wasn't exactly popping on Crystal, but it wasn't like wringing a towel for its water. Seeing the decline of Crystal's PF just makes me wonder why people look at Dynamis with "it's totally alive, look!! just give it a chance!" when DC travel has totally put a thumb on a hole of ANY chance for it to you know.. start thriving.
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