Page 8 of 15 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 144
  1. #71
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Remolia View Post
    I dont agree to "auto-unite" Cure 1 into Cure 2, since Cure 1 has 0.5 seconds lower cast, and this way it has lower cast time -> lower application time and u can cast it almost on move, it means alot when u play low level content (level 1-60) or playing as conjurer (who does not have instacasts besides swiftcast)
    If at any point, you are casting Cure 1 while you have Access to Cure 2, you are trolling.

    This discussion has been had on the balance discord a thousand times, Cure 1, is absolutely worthless once you have Cure 2.

    No need to argue about it, it is pure fact. People a lot smarter than the rest of us worked this out years ago.
    (6)

  2. #72
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    As an AST main since HW, the OP makes me want to scream into a pillow.
    (5)

  3. #73
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,950
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by hunkygladiator View Post
    Lol the high end healers I know mostly quit because healing got mind-numbingly boring. Since ShB. Not because there's pressure.
    Both you and fulminating aren't contradicting each other though.

    The majority of competent healers had left a long time before 6.2 so the increase in pressure this raid tier destroyed healer participation for savage, because the healers that still remained were incapable of dealing with it and just gave up. And who can blame them when they had an easy time for an entire expansion? Heal checks in ShB were a joke, so all these new healers ever knew was basically getting a free savage carry by spamming 1 and occasionally an oGCD to solve any incoming damage... until they suddenly hit a brick wall in the current raid tier.

    It was so bad you could notice it on any role, I stopped counting the amount of times I died to autos as a tank because the random pug healers neither expected nor were able to deal with the increase in tank damage compared Asphodelos.
    (7)

  4. #74
    Player
    hunkygladiator's Avatar
    Join Date
    Jun 2022
    Posts
    266
    Character
    Men-on Edge
    World
    Jenova
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Absurdity View Post
    Both you and fulminating aren't contradicting each other though.

    The majority of competent healers had left a long time before 6.2 so the increase in pressure this raid tier destroyed healer participation for savage, because the healers that still remained were incapable of dealing with it and just gave up. And who can blame them when they had an easy time for an entire expansion? Heal checks in ShB were a joke, so all these new healers ever knew was basically getting a free savage carry by spamming 1 and occasionally an oGCD to solve any incoming damage... until they suddenly hit a brick wall in the current raid tier.

    It was so bad you could notice it on any role, I stopped counting the amount of times I died to autos as a tank because the random pug healers neither expected nor were able to deal with the increase in tank damage compared Asphodelos.
    Literally just AspBen lol. ShB baby healers smh.
    (0)

  5. #75
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Absurdity View Post
    Both you and fulminating aren't contradicting each other though.

    The majority of competent healers had left a long time before 6.2 so the increase in pressure this raid tier destroyed healer participation for savage, because the healers that still remained were incapable of dealing with it and just gave up. And who can blame them when they had an easy time for an entire expansion? Heal checks in ShB were a joke, so all these new healers ever knew was basically getting a free savage carry by spamming 1 and occasionally an oGCD to solve any incoming damage... until they suddenly hit a brick wall in the current raid tier.

    It was so bad you could notice it on any role, I stopped counting the amount of times I died to autos as a tank because the random pug healers neither expected nor were able to deal with the increase in tank damage compared Asphodelos.
    And this is exactly why increasing the amount of healing required also doesn't work. You have 90 levels worth of content that healing is easy enough that you can get by with the bare minimum in most cases and still compete it. Hell, there's a short clip of a P4S run where the WHM was literally Medica 2 Spamming during the last 8% of the fight.

    THIS IS NOT A JOKE.

    There is no excuse to be casting Medica 2 back to back like this man was but here he was, in the final fight of the last raid tier, doing exactly that. This is how low the bar of entry is for savage that this type of player could get that close to clearing the raid tier by using Medica 2 spam.

    This tier may as well have been Goridas levels of difficulty for this type of player that it really isn't a wonder at all why Healer participation wasn't particularly high this time around. I have no doubt this type of player struggled and probably quit the savage tier entirely, along with any other healer that fell back on their Medica 2 spam as their primary crutch because there was probably no way for them to handle it. Now imagine this type of player being asked to do even the slightest bit more healing in average content and I just don't see it ending well at all.
    (2)
    Last edited by Silver-Strider; 04-26-2023 at 03:58 PM.

  6. #76
    Player
    MaxCarnage's Avatar
    Join Date
    May 2021
    Location
    Ul'Dah
    Posts
    390
    Character
    Adiah Highborn
    World
    Faerie
    Main Class
    Scholar Lv 52
    Quote Originally Posted by Silver-Strider View Post
    And this is exactly why increasing the amount of healing required also doesn't work. You have 90 levels worth of content that healing is easy enough that you can get by with the bare minimum in most cases and still compete it. Hell, there's a short clip of a P4S run where the WHM was literally Medica 2 Spamming during the last 8% of the fight.

    THIS IS NOT A JOKE.

    There is no excuse to be casting Medica 2 back to back like this man was but here he was, in the final fight of the last raid tier, doing exactly that. This is how low the bar of entry is for savage that this type of player could get that close to clearing the raid tier by using Medica 2 spam.

    This tier may as well have been Goridas levels of difficulty for this type of player that it really isn't a wonder at all why Healer participation wasn't particularly high this time around. I have no doubt this type of player struggled and probably quit the savage tier entirely, along with any other healer that fell back on their Medica 2 spam as their primary crutch because there was probably no way for them to handle it. Now imagine this type of player being asked to do even the slightest bit more healing in average content and I just don't see it ending well at all.
    This is exactly a main part of the reason they can't make things more ngaging for high-end healers. The skill ceiling is so low and yet there are still so many people who can't reach it.

    My co-healer in Euphrosyne last night died to every mechanic because they couldn't even heal themself. I was handling the rest of the party, but they couldn't heal themself. They would die and not use tetra or bene on themself when rezzed. The only "cure" they casted was Cure III. And that was only when they were missing health. And they would cast 3 medica 2s in a row. The only reason to cast medica 2 is for the regen. The regens don't stack. It's a pitiful heal otherwise.

    I saw them assize once. Just medica 2 and cure 3. And no, I'm not kidding when I say they used cure 3 to heal only themself. The rest of the party was full every time.

    And as taboo as it is to say, this is a result of the coddling ToS. Where you can report someone for "telling you how to play". You can't give unsolicited advice without the risk of someone getting mad. Until the lower end players get better, you're never going to get harder casual content. Or even harder high end content. Because when they do, they're going to have people screaming and crying that they can't do it, just like Coils in ARR.
    (2)

  7. #77
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by MaxCarnage View Post
    This is exactly a main part of the reason they can't make things more ngaging for high-end healers. The skill ceiling is so low and yet there are still so many people who can't reach it.
    If they can't even reach a low skill ceiling then who cares if they also can't reach a higher skill ceiling? We really don't have to cater towards people who can't even keep themself alive.

    Either people hit a barrier and try to improve or they quit. Of course SE will lose money when that healer quits. But... how many people quit the game because healing is just too boring?

    SE was trying to play it safe for the last years, but the unsatisfied healer community gets louder every year and SE has to decide on a path:

    Either increase healing requirements. Or give healers a fleshed out dps rotation and healing becomes only a gimmick like dances, songs and cards. We are on that path already anyway, where tanks and DDs have enough healing and mitigation tools available to carry that healer who can't even keep themself alive through content all the way to Euphrosyne, where you took over then.

    How long can they keep healers in this weird state of 1 button rotation and barely enough healing that you can't go into content without them - or can you? How many people will quit healing - or the game altogether - when the next expansion is still just the same old one button spam?
    (6)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  8. #78
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,950
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MaxCarnage View Post
    This is exactly a main part of the reason they can't make things more ngaging for high-end healers. The skill ceiling is so low and yet there are still so many people who can't reach it.

    My co-healer in Euphrosyne last night died to every mechanic because they couldn't even heal themself. I was handling the rest of the party, but they couldn't heal themself. They would die and not use tetra or bene on themself when rezzed. The only "cure" they casted was Cure III. And that was only when they were missing health. And they would cast 3 medica 2s in a row. The only reason to cast medica 2 is for the regen. The regens don't stack. It's a pitiful heal otherwise.

    I saw them assize once. Just medica 2 and cure 3. And no, I'm not kidding when I say they used cure 3 to heal only themself. The rest of the party was full every time.

    And as taboo as it is to say, this is a result of the coddling ToS. Where you can report someone for "telling you how to play". You can't give unsolicited advice without the risk of someone getting mad. Until the lower end players get better, you're never going to get harder casual content. Or even harder high end content. Because when they do, they're going to have people screaming and crying that they can't do it, just like Coils in ARR.
    At some point you unfortunately just have to put your foot down and tell players to "get good" or your game will be in an endless spiral of making everything dumber than previously.
    (12)

  9. #79
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by MaxCarnage View Post
    I visited the healer forums once. It was an echo chamber of salt. And when I dared speak my own opinion about how I liked healer as it is now, they got extremely vitriolic. So why would I pay attention to anything other than general discussion, which has arguably less vitriol.
    You mean the thread where you tried to call my factual and verifiable math 'anecdotal' despite having zero personal experience in said content or era?

    https://forum.square-enix.com/ffxiv/...=1#post5685240

    I guess simply correcting you is extremely vitriolic now

    If you want a great example of how low the healer skill ceiling is right now. I just landed a 94 percentile damage in non BiS gear running Lapis with only GCD heals (Basically Regen and Lilies). It's just beyond a joke now.

    People managed just fine when content, like Titan HM and early AK was the norm. Now the devs and player base are equally terrified of even the merest hint of failure even though there's barely any consequences for it.

    Quote Originally Posted by Oizen View Post
    Personally I find playing healer is pretty fun, focus targeting a DPS, hitting Nascent flash and being able to get both their and my own HP to max in a few attacks feels pretty good.
    I don't get why people don't like playing healer, Its pretty satisfying.
    Best comment of the thread tbh++
    (9)
    Last edited by Sebazy; 04-26-2023 at 08:24 PM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  10. #80
    Player
    Mcg55ss's Avatar
    Join Date
    Nov 2022
    Posts
    466
    Character
    Sirk Raven
    World
    Maduin
    Main Class
    Gunbreaker Lv 93
    No idea how healing is...still trying to lvl up jobs and tanks ATM
    (0)

Page 8 of 15 FirstFirst ... 6 7 8 9 10 ... LastLast