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  1. #1
    Player
    Remolia's Avatar
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    Jun 2022
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    368
    Character
    Remi Poemi
    World
    Omega
    Main Class
    Conjurer Lv 100
    I dont agree to "auto-unite" Cure 1 into Cure 2, since Cure 1 has 0.5 seconds lower cast, and this way it has lower cast time -> lower application time and u can cast it almost on move, it means alot when u play low level content (level 1-60) or playing as conjurer (who does not have instacasts besides swiftcast)
    (0)

  2. #2
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Playful Kitten
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Remolia View Post
    I dont agree to "auto-unite" Cure 1 into Cure 2, since Cure 1 has 0.5 seconds lower cast, and this way it has lower cast time -> lower application time and u can cast it almost on move, it means alot when u play low level content (level 1-60) or playing as conjurer (who does not have instacasts besides swiftcast)
    If at any point, you are casting Cure 1 while you have Access to Cure 2, you are trolling.

    This discussion has been had on the balance discord a thousand times, Cure 1, is absolutely worthless once you have Cure 2.

    No need to argue about it, it is pure fact. People a lot smarter than the rest of us worked this out years ago.
    (6)

  3. #3
    Player
    Remolia's Avatar
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    Jun 2022
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    368
    Character
    Remi Poemi
    World
    Omega
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    If at any point, you are casting Cure 1 while you have Access to Cure 2, you are trolling.

    This discussion has been had on the balance discord a thousand times, Cure 1, is absolutely worthless once you have Cure 2.

    No need to argue about it, it is pure fact. People a lot smarter than the rest of us worked this out years ago.
    I manage to save people many times in 50 level alliances/trials with Cure1 only coz of 0.5 second faster cast, this 0.5 second allowed me to apply heal right before Boss mass AOE hits the target, other time it allowed to heal almost on walk, while I was avoiding tricky mechanics myself.
    (2)

  4. #4
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    If at any point, you are casting Cure 1 while you have Access to Cure 2, you are trolling.

    This discussion has been had on the balance discord a thousand times, Cure 1, is absolutely worthless once you have Cure 2.

    No need to argue about it, it is pure fact. People a lot smarter than the rest of us worked this out years ago.
    Well usually yes. And under normal conditions I never use Cure 1. But when the tank decides to pull the whole dungeon, does not use cooldowns and the DDs aren't that good as well, especially in a lower level dungeon when you don't have that many tools als a WHM... Spamming Cure 2 to keep the tank alive will result in a wipe because I will be out of mana pretty soon. The combination of Presence of Mind and spamming Cure 1 works wonders in such situations.

    Sure it happens only once a month or so, but that I have access to Cure 1 does prevent a wipe sometimes.
    (3)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  5. #5
    Player
    DixieBellOCE's Avatar
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    Mar 2022
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    Limsa Lominsa
    Posts
    1,132
    Character
    Playful Kitten
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Remolia View Post
    I manage to save people many times in 50 level alliances/trials with Cure1 only coz of 0.5 second faster cast, this 0.5 second allowed me to apply heal right before Boss mass AOE hits the target, other time it allowed to heal almost on walk, while I was avoiding tricky mechanics myself.
    So the spell is useful because somebody else made a mistake and took avoidable damage in level 50 content, from 10 years ago.
    Obviously they had no defensives or self healing, or they just didn't know that those abilities existed. Fair enough.

    But in actual content, cure 1 is not used at all, cure 2 might get a single cast during a fight in savage/ultimate/ex.


    Quote Originally Posted by Tint View Post
    Well usually yes. And under normal conditions I never use Cure 1. But when the tank decides to pull the whole dungeon, does not use cooldowns and the DDs aren't that good as well, especially in a lower level dungeon when you don't have that many tools als a WHM... Spamming Cure 2 to keep the tank alive will result in a wipe because I will be out of mana pretty soon. The combination of Presence of Mind and spamming Cure 1 works wonders in such situations.

    Sure it happens only once a month or so, but that I have access to Cure 1 does prevent a wipe sometimes.
    Regen, Holy, Holy, Holy, Holy.
    Tank isnt full hp? Use an OGCD heal between Holy spam.
    Need to GCD Heal? Use one of those 2 lilys your sitting on to Afflatus Solace him, since it is not a DPS loss to spend a lily.

    A dead or stunned enemy does no damage.
    (6)

  6. #6
    Player
    Renalt's Avatar
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    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by DixieBellOCE View Post


    Regen, Holy, Holy, Holy, Holy.
    Tank isnt full hp? Use an OGCD heal between Holy spam.
    Need to GCD Heal? Use one of those 2 lilys your sitting on to Afflatus Solace him, since it is not a DPS loss to spend a lily.

    A dead or stunned enemy does no damage.
    I don't always agree with Dixie...but when I do...you are screwing up badly.

    As soon as Cure 2 becomes available Cure 1 should be tossed in a bin. As soon as you get all your lilly heals then Cure 2 needs to be put on a back burner.

    Can you get by with Cure 1 spam in most content till the end of the game? Probably. Yet it is the worst and barest of bones way to do it when there are so many better ways being ignored.
    (1)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  7. #7
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    Regen, Holy, Holy, Holy, Holy.
    Tank isnt full hp? Use an OGCD heal between Holy spam.
    Need to GCD Heal? Use one of those 2 lilys your sitting on to Afflatus Solace him, since it is not a DPS loss to spend a lily.

    A dead or stunned enemy does no damage.
    The tank would be dead before the first Holy stuns. Yeeees I know about Switcast Holy.

    I am not that stupid, I know how WHM works >.>

    I had a tank in Dusk Vigil for example who did not know what cooldowns were, who simply pulled everything. When he finally stopped he was basically already dead. Maybe I had 1 Lily at the time, the dungeon just started, Benediction, Presence of Mind and that's it.

    I kept him alive thanks to Cure 1. And thanks to everything else I had available of course, which is not much at level 52.

    Sure I could have let him die, the tank was horrible and didn't deserve a carry through the dungeon. But wouldn't that be griefing? Even more so than using Cure 1?
    (1)
    Last edited by Tint; 04-27-2023 at 04:44 PM.
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  8. #8
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,655
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Tint View Post
    Sure I could have let him die, the tank was horrible and didn't deserve a carry through the dungeon. But wouldn't that be griefing? Even more so than using Cure 1?
    No, actually. They weren't doing their job by not popping cooldowns. So while you can try patching up their mistake, the fault would still be theirs as you wouldn't have been in such a scenario if they knew the basics of tanking. Dusk Vigil is level 51. There is no excuse to not know how cooldowns work by that point.

    Nevertheless, Cure I wasn't didn't come in as much clutch as you're giving it credit. Benediction and Cure II spam would have been more efficient due to the massive difference in potency. Three casts of Cure I will have only saved you .5 seconds compared to two casts of Cure II while healing for less (1,500 vs. 1,600), and costing 200 more MP to boot. In otherwards, it accomplished nothing. None of this is to criticize you but rather highlight just how useless Cure I is. The only very minute niche it has would be if someone would die within the .5 seconds between casting it over any other heal. Those scenarios are so seldom it isn't worth the hotbar space.
    (3)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  9. #9
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Nevertheless, Cure I wasn't didn't come in as much clutch as you're giving it credit. Benediction and Cure II spam would have been more efficient due to the massive difference in potency. Three casts of Cure I will have only saved you .5 seconds compared to two casts of Cure II while healing for less (1,500 vs. 1,600), and costing 200 more MP to boot. In otherwards, it accomplished nothing. None of this is to criticize you but rather highlight just how useless Cure I is. The only very minute niche it has would be if someone would die within the .5 seconds between casting it over any other heal. Those scenarios are so seldom it isn't worth the hotbar space.
    It accomplished that I was not running out of mana.

    Three casts of Cure 1 cost 1200 mp while two casts of Cure 2 cost 2000 mp. So I saved 800 mp and lost only 100 potency of healing. On top of that I made use of the infamous free cure procc.

    Without Cure 1 I would have run dry, would not be able to heal the tank anymore and we would have wiped.
    (0)
    Last edited by Tint; 04-29-2023 at 08:17 AM.
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Three casts of Cure I will have only saved you .5 seconds compared to two casts of Cure II while healing for less (1,500 vs. 1,600), and costing 200 more MP to boot.
    It's worse for Cure I than that.

    Cure I and Cure II each take up the exact same amount of uptime, as all sub-GCD spells do: They consume... a GCD each.

    A cast-time lower than the GCD only allows for more movement, not more uptime.

    Pre-SpS, 3 Cure I casts will take 7.5 seconds. 2 Cure II casts will take 5 seconds. (Rather than 4.5s vs. 4s.)

    Though I'm also not sure where these MP values are coming from. Cure I costs 400 MP each, while Cure II costs 1000 each. So it'd still be 800 less MP for 3 C1s than 2 C2s.
    (2)
    Last edited by Shurrikhan; 04-29-2023 at 08:42 AM.

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