Quote Originally Posted by ThaCa View Post
Healer (and Tank) gameplay should just loop and support itself. Healing and Mitigation should open up into powerful attacks and basic attacks should build powerful Healing and Mit tools.

It would also reduce the amount of people that don't use their tools since they would straightup feed into the goodstuff.
Honestly I'm at the point where I wish they'd just hand addle, feint, shake it off, rampart, etc. to healers and let them apply the defensives to targeted characters or apply the debuffs onto bosses since 95% of dps/tanks sure as hell aren't using them.