Quote Originally Posted by fulminating View Post
Incoming damage cannot be increased because it'll kill raiding as a whole, look how few healers there have been this tier with the increased pressure on healers. If casual content requires healers being remotely competent then firstly it'll be hilarious and secondly the role will be even deader.
Precisely.

When we still have Timmy the Medica II Mage running around letting people die (unintentionally, unfortunately) because they do not know how to utilize 30% - 100% of their entire healing kits from bottom casual to EX/Savage+ contents as of today, what makes people think raising incoming damage would magically 'fix' the issue, if it fixes any at all in the future?

Lmao, really.