Quote Originally Posted by DayHealer View Post
Thing is nowadays tanks are so OP that they barely need heals in dungeons lately, hell I have seen bosses over 50% HP being taken down with the healer dead.

Instead if there was more unavoidable damage to actually HEAL in dungeons/raids, then healing jobs could be more engaging, not silly ideas like add another attack to healers kit. If you like to do damage go play a DPS, the healer job is to HEAL, contrary to popular opinion I think our attacking skills are enough.
We just have given up hope.

Every expansion Yoshi says "we have increased damage so you have to heal more" and every expansion we are actually healing less >.>

So if we can't get more healing... make the attacking more interesting at least.