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  1. #1
    Player
    DayHealer's Avatar
    Join Date
    Mar 2023
    Location
    Gridania
    Posts
    189
    Character
    Day Healer
    World
    Malboro
    Main Class
    White Mage Lv 90
    Thing is nowadays tanks are so OP that they barely need heals in dungeons lately, hell I have seen bosses over 50% HP being taken down with the healer dead.

    Instead if there was more unavoidable damage to actually HEAL in dungeons/raids, then healing jobs could be more engaging, not silly ideas like add another attack to healers kit. If you like to do damage go play a DPS, the healer job is to HEAL, contrary to popular opinion I think our attacking skills are enough.
    (2)

  2. #2
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by DayHealer View Post
    Thing is nowadays tanks are so OP that they barely need heals in dungeons lately, hell I have seen bosses over 50% HP being taken down with the healer dead.

    Instead if there was more unavoidable damage to actually HEAL in dungeons/raids, then healing jobs could be more engaging, not silly ideas like add another attack to healers kit. If you like to do damage go play a DPS, the healer job is to HEAL, contrary to popular opinion I think our attacking skills are enough.
    We just have given up hope.

    Every expansion Yoshi says "we have increased damage so you have to heal more" and every expansion we are actually healing less >.>

    So if we can't get more healing... make the attacking more interesting at least.
    (0)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  3. #3
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by DayHealer View Post
    Thing is nowadays tanks are so OP that they barely need heals in dungeons lately, hell I have seen bosses over 50% HP being taken down with the healer dead.

    Instead if there was more unavoidable damage to actually HEAL in dungeons/raids, then healing jobs could be more engaging, not silly ideas like add another attack to healers kit. If you like to do damage go play a DPS, the healer job is to HEAL, contrary to popular opinion I think our attacking skills are enough.
    Arguably, and quite hilariously, that could actually be contrary to current design philosophy.
    As it stands, the healers are expected to do ~15-20% of the team damage. By making fights do more damage, and forcing healers to heal more, you're reducing their effective DPS over a fight.

    If Healers are expected to heal more, they're necessarily expected to DPS less, which seems contrary to how they've designed fights recently.

    Imagine the original P8S P1 enrage check with less healer DPS
    (0)