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  1. #1
    Player
    Izar_Chillen's Avatar
    Join Date
    Nov 2019
    Posts
    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Some of the things I hope they implement


    Additional character and clothing "bones" so that GPOSES/glamor and animations and cutscenes look better , especially long hair so that the longer strands fall/lift, bend/reshape/hide over/inside shoulders/armor , do not stay the same shape when you/npc nod/lean etc (eg long back strands of hair stay pulled downwards by gravity and not stiff like they do now - viera long neckline/shoulder hairs suffering the most from it)

    Higher body/face topology so that shadows dont look hideous and jagged across faces/eye sockets

    Better 3d teeth

    Vastly improved shadow effects across the board - especially with DX12 and whatever tech Ps5 uses for shadow rendering/cascading capabilities.

    Better Global and local Illumination.

    DLSS 2.51+/FSR/DLAA

    SMAA/TAA-v5 for non Nvidia Turing+ users
    (3)
    Last edited by Izar_Chillen; 04-24-2023 at 08:31 PM. Reason: a word

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