Quote Originally Posted by TheLoveJenovan View Post
Also, I think it would be good if jaded and veteran players didn't play low-level dungeons if they didn't want to. It's a game. You shouldn't play old content if you don't want to play old content, despite rewards. Really, with Duty Support, it doesn't make sense to have players that don't want to be there play that content.

I'm basically arguing that the existing rewards from roulettes should go to activities that veteran players want to play. If they don't want to play old dungeons, they shouldn't have to get a bit more exp or tomes. Honestly, I think square is already thinking in this direction.
Veterans players need to do lower level stuff, otherwise new players will have 30min+ queues for everything. If your argument is that they can use Trust, then keep in mind this is still MMORPG game. If you want to be left alone, with no responsibilities and your own pace, you shouldn't be playing MMORPG at all, or any team-based online games for that matter.

There is tons of issues with the game, but this ain't one of them. Nerfing roulettes will force newbs to have Trust not as a choice, but as something mandatory. That will effectively make game single player from level 1 to 89.

In fact, I would argue that roulettes should be encouraged more and reworked, so optional content like 50/60/70/80 dungeons, HW/SB/ShB AR and so on, becomes doable without 30 min queues. This and less dreadful level sync.