Quote Originally Posted by Zyph View Post
Because being choosey about gear before level 30 is pointless.
Yep since you spend all of 10 seconds under level 45 in this game (Exaggeration.) It's a pity too, because the world reform for 2.0 is meaningless if you still sit in one spot getting powerleveled then go to the next. NMs are usually one of the driving forces of explorations or trying to gear yourself up.

Though in all fairness, the current issues were them trying to originally give people absolute freedom from skill usage to what you wore and it turns out it didn't work at all, while the RPers liked it in terms of game mechanics it just simply did nothing until they 'fixed' the favor system then later started fixing the problem with 'required class/level' gear.

As long as Yoshi keeps to his word and analyze the leveling speed based on all feedback it should end up ok, otherwise he shouldn't even bother having his team design low-mid level content..XIV is in a unique situation where the only people that has to be pleased currently are at 'end-game' and have been since late 2010 so they've spent so much time trying to please them and get everyone to that point asap, trying to work out something for new/low/mid level players is going to be a challenge in it's own without upsetting the end-game people.

I mean people complained when Shposhae wasn't designed for level 50s, so they did kind of design themselves in a corner by allowing XIV to run while it's being remade rather than taking it offline, but that's just from a design standpoint. Hopefully they fix this when they launch 2.0 and adjusted the leveling pace since while people said it's "just right", those are also likely the people who only care for getting to end-game for loot, not enjoying the ride since he commented that there was also quite a bit of feedback regarding it being too fast and things are being missed out.