
Originally Posted by
Kaurhz
No, it is based largely on the idea that multiple approaches to gearing should be encouraged and that people shouldn't really be complaining when relics are known to be a progressive system. Now, if you were to make a similar thread on the practicality of scrip then I would have a lot to say that conforms to this principle. Just happens that the scrip is not relevant to this conversation. I would most especially have a lot more to say on the system as a whole, would it be that people made worthwhile threads on the matter?
Furthermore, as I have stated the relics have displayed no worthwhile grind behind them to warrant such a reward. If people want a tool that is better then the grind should be much more substantial to boot. In most use cases you simply won't see a measurable benefit with such small stat gains, which is why I put down the idea because I view the premise as being flawed. Craftsmanship whilst being lower or higher, if the craft is still synthesized within the same # of steps, then that additional craftsmanship is irrelevant. The same applies to the control stat, if the quality is reached regardless of whether you have, say, 4057 or 3997 control, then anything between that bracket is not really relevant.
It's asinine that I think what, precisely? - They are 'brain-dead' recipes. They are recipes that barely equate to the difficulty seen in Pactmaker recipes, similarly, these said recipes can also be completed in i560 gear. They require no form of investment whatsoever. Do you think otherwise?