Quote Originally Posted by VeyaAkemi View Post
You are looking at it from the wrong angle, you are assuming that they never tried manually crafting and immediately started using macros, thus they find in boring, when in reality it's the case that they tried crafting and found it boring, but still needed it, thus they resorted to minimizing their engagement with the system by means of partial automation, while still reaping full benefits.
You don't even have to find crafting boring, per se.

At some point in my crafting career, I settled on my general strategies for low durability crafts and high durability crafts.

At some point later, I asked myself, "If I don't insist on minimizing steps all the time, I wonder if I can get away using <this> particular sequence of steps for a range of crafts?" The answer turned out to be, "Yes."

Thus, it became natural to put those steps into a macro. After all, why wouldn't I want to automate a repetitive task?