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  1. #1
    Player Troxbark's Avatar
    Join Date
    Jan 2022
    Posts
    271
    Character
    Trox Bark
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kaurhz View Post
    snip.
    I'm not complaining that relics are not better, I'm saying you shouldn't put down potential gear ideas because you're basing gear solely on marketboard gear.

    It's asinine you think that. Oh relics are braindead? Then put crafting gear in savage content if you feel like that's challenging enough, lol. Marketboard garbage should never be bis and should not be balanced around either, it's sole purpose should be filler gear.
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    Last edited by Troxbark; 04-19-2023 at 03:25 AM.

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,606
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Troxbark View Post
    I'm not complaining that relics are not better, I'm saying you shouldn't put down potential gear ideas because you're basing gear solely on marketboard gear.

    It's asinine you think that. Oh relics are braindead? Then put crafting gear in savage content if you feel like that's challenging enough, lol. Marketboard garbage should never be bis and should not be balanced around either, it's sole purpose should be filler gear.
    No, it is based largely on the idea that multiple approaches to gearing should be encouraged and that people shouldn't really be complaining when relics are known to be a progressive system. Now, if you were to make a similar thread on the practicality of scrip then I would have a lot to say that conforms to this principle. Just happens that the scrip is not relevant to this conversation. I would most especially have a lot more to say on the system as a whole, would it be that people made worthwhile threads on the matter?

    Furthermore, as I have stated the relics have displayed no worthwhile grind behind them to warrant such a reward. If people want a tool that is better then the grind should be much more substantial to boot. In most use cases you simply won't see a measurable benefit with such small stat gains, which is why I put down the idea because I view the premise as being flawed. Craftsmanship whilst being lower or higher, if the craft is still synthesized within the same # of steps, then that additional craftsmanship is irrelevant. The same applies to the control stat, if the quality is reached regardless of whether you have, say, 4057 or 3997 control, then anything between that bracket is not really relevant.

    It's asinine that I think what, precisely? - They are 'brain-dead' recipes. They are recipes that barely equate to the difficulty seen in Pactmaker recipes, similarly, these said recipes can also be completed in i560 gear. They require no form of investment whatsoever. Do you think otherwise?

    I'm not sure why you bring around savage as being a requisite or even a remotely logical solution in the first place, in this respect the only asinine thing here is this suggestion, you took an extreme in a thinly veiled attempt to try and make a point. If anything, only the native difficulty of the recipes should be ramped up, be it whether doing them as expert recipes, or reintroducing desynthesis and/or Grand Company seals, for example. As I said, I think if you want the true best tool in the game, and of relic status then the grind/tedium/difficulty should be that of on-patch Resplendent tools.
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    Last edited by Kaurhz; 04-19-2023 at 05:44 AM.