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  1. #1
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,570
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    There was no win-win with this. On one hand they lul behind until the expansion is near concluded, alternatively they can put the relic ahead of crafted tools immediately, and in doing so you render the crafted tools irrelevant.

    Simply put, the relic is progressive and is still a WIP, so they will end up being better, or on-par with pentamelded main-hand tool by the end of the expansion.
    (2)

  2. #2
    Player Troxbark's Avatar
    Join Date
    Jan 2022
    Posts
    271
    Character
    Trox Bark
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kaurhz View Post
    and in doing so you render the crafted tools irrelevant.
    Uh no, we shouldn't prioritize tools that you can buy off the marketboard.

    This just another one of the many gearing problems in this game.
    (0)

  3. #3
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,570
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Troxbark View Post
    Uh no, we shouldn't prioritize tools that you can buy off the marketboard.

    This just another one of the many gearing problems in this game.
    Doesn't really matter either way, you still bump into some form of deficit/issue.

    you need to promote multiple methods of attaining gear, regardless of whether this is done through the market board or other means. To put this into perspective, if we were to go according to a direction wherein the crafter relics are immediately better then what precisely is the point in crafting the 610 main-hands in the first place and even engaging in the gearing process for these tools considering you can't even use said tools to craft the relic in the first place?

    I'm sorry, but whilst you think this may resolves the problem, you just create problems in other areas as a result. So there will be a problem regardless, and crafting is in a weird state anyway in that... Let's say you make them tools be 625 compared to 620 as a nice little middle-ground, this won't always translate to a practical use e.g., overflowing quality and overflowing progress whilst not actually changing rotations or the efficiency in the first place.

    E.g., in general use outside of very niche use-case, whilst the Skysteel tools were equal, if not superior to Penta-melded Aesthete's tools, and this was only a false sense because it changed absolutely nothing in terms of efficiency (Outside of expert recipes - Which these tools already cover)
    (2)
    Last edited by Kaurhz; 04-18-2023 at 07:11 PM. Reason: Correction in Item Level.