First paragraph basically explains the feeling perfectly.Crafter relics follow the same principle as combat relics i.e. not meta until long past when players would actually want to use them. They are just glamour goals and it sucks tbh. SE doesn't want to invalidate crafted gear and eat into the player economy right away which is probably a reason for them being underpowered on release compared to crafted tools.
However, the extra stats you'll get from the crafted Mainhand tool are most likely overkill anyway for macro crafting the new 6.4 gear. I wasn't max melded for both previous tiers and still mananged to HQ everything comfortably with the same max-meld macro that was known.
Expert recipes are whatever for the moment but they probably will just be used to ease some side content not related to player battle power aka glamour/housing/mounts/titles.
The stats are 100% not necessary, its just bad when new stuff comes out and its just a downgrade for day to day use.
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