Wait til he finds out a lot of the ARR models were updated XI models. Or that most of the music is remixes of old games. The endwalker main theme is literally FF3 Overworld.
Wait til he finds out a lot of the ARR models were updated XI models. Or that most of the music is remixes of old games. The endwalker main theme is literally FF3 Overworld.
all this from a dude who copied capcom to make his ffxiv character like cmon now
At some point in time I'd like to think that someone at SE was just like "I don't get it, we just keep repackaging the same game over and over and put a different number on the end of it and they just keep buying it"
Turn based isn't necessary, but some kind of difference in styles or approaches would be welcome. If you prefer to be at a distance and maybe use mostly or only magic, or maybe even a ranged weapon then you are just plain out of luck it seems, swords only and sword combos only.I mean if you looked at the latest trailer you literally see clive use Ramuh and Shiva's powers. Heck this was even in the older trailers at points, you just have to pay attention. It's obvious that you like turn based so 16 combat and trailers are not going to be interesting to you so you probably would be less likely to notice these details. Maybe next game will be turn based, though i kinda doubt it since more people like action over turn based. I personally wouldn't mind another combat system like 13. Also base 15 was pretty rigid all its own, while yea you could change weapons it really never felt that great.
I stopped playing the mainline games after FFX, so maybe this is a reference to the newer ones, but it wasn't the case at all for the older ones. While there are similar elements and themes, each game is still very much unique in its systems and story.
Are the Dominants in FFXVI going to be put on blast for just being Jinchūriki from Naruto next?
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