There needs to be a balance between fast-paced and slow strategic combat. I think the combo system we have now is a good start, but something desperately needs to be done about animation lock and positional lag. I can't tell you the number of times I appear to be behind a mob, only to find out the game thinks I'm still at its side.
One thing I'd also like to see is a reduced cooldown on some abilities when they're used in a combo.
I still miss battle regimens.
I think the cooldowns are probably the biggest problem when it comes to speed. Jump is THE signature Dragoon move, and i think i should be able to use it more than every min.
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