As v 2.0 approaches, I find my excitment for it going through the roof. Being the crazy Final Fantasy fan that I am, I will most likely enjoy the final product no matter what, but on top of that,I want 2.0 to be successful to the masses. With all the excitment, however, comes much concern for what 2.0 turns out to be in the long run. In the following weeks i want to take some topics and share my opinion, as well as get some feedback on your own.
Note; I understand that we know nothing of what awaits us in 2.0, these are just my worries, my personal little rant.
The Ideal moment
"Incoming mob!" says the puller as he runs into the camp with a crab folloing behind. Thief starts to ready Sneak attack and Trick Attack, while the tank lines up with crab's back. Positioning himself behind the tank,the Thief readies Viper Bite (weapon skill), Critical hit! You fooled the mobs threat back onto the tank, job well done.
Tactics and teamwork, that is the feeling you get from playing countless scenarios in FFXI. Now i like to compare FFXIV battle system to FFXI, not because they are both Final Fantasy, but because their battle systems are so similar in many ways. I'm not saying that as a negative thing either, i like to think of that as a positive since they're so many MMOs that feel like WoW.As for a more teamwork based system? FFXIV seems to be going in that direction from what it seems come 2.0 which is great, but wait! i forgot to mention something very important in my example, 1 minute cooldown for both Sneak Attack and Trick Attack. This, my friends, is where my first concern sets in.
What does it mean to be Final Fantasy
I like to associate Final Fantasy battles with high speed, intense, and also highly animated. Whether it be Kain doing crazy jumps all over the place, or Tifa fighting in the church in Advent Children, Final Fantasy fights always play out at a fast pace in our heads. Growing up on older Final Fantasy titles, imagination played a big part in how we portrayed all those turn based battles in our heads, only enforced even more with the introduction of the ATB mechanic. It trained us to think fast, act quickly, and try to stay one step ahead of the curve.
Playing my Dragoon in FFXIV, while very fun,does not give me the sense of Final Fantasy, for you see, it's not only just about having those signature movesets, its about maintaining that sense of speed that Final Fantasy has been known for. If it means buffing mobs in the game a bit more, just so that players can have a smaller gap between their auto attack, and their weapon skills, then so be it. When my dragoon uses a weapon skill, he does it in a slow manner,while in my mind he should be swinging his lance like a mad man. Jump is such a quick, but extremely detailed animation that truly captures the spirit of a Dragoon, but it is held back by a 1 minute cooldown.
Doing primal fights i notice many times, people standing idle thinking, or holding back what they should do next. It should never get to that point, people should be on their toes, constantly doing something, anything! If your mind is a step behind your opponents, you best to keep yourself moving until you can catch up with the battle. Dissidia takes this mentality and runs with it, giving it such a unique FF feel. When your opponent is coming at you at full force, what is your first reaction? Dodge, Dodge, and Dodge some more until you can find a place to turn the tables, all of that at such a quick pace.
TL;DR :Imagine if you will, chaining combos, not with yourself, but with a friend back to back, with a speed of Final Fantasy 13 combat? How about ending almost all your combos with a Dragon Kick or Jump? It all comes down to the image of Final Fantasy as a whole. I want friends to see me playing and get excited at all the combos i could be doing with another person at a constant pace, rather than me saying "wait a second my abilites are on a 30 second, 1 minute cooldown, ill do something cool in a minute." I really want to love this game come 2.0, and battle speed is something that i feel needs some work.
Ill be back next week with my next topic, until then your thoughts?