Quote Originally Posted by Valence View Post
One of the main issues of Living Dead under Eventide is that if the DRK wants to deal damage, they need to spamm their HP eating skill enough so that they stay near dead, and near the end of it have to fully heal back. It makes that moment actually extremely touchy for them because the greedier they get, the more punishable as well if they get CCed at the end. And if they don't, they still burn an ungodly amount of recuperate to get back up on top of quietus, which leaves them on literal fumes after the effect vanishes and very easily killable.
/if/ they want to deal damage aka they're suiciding. for some reason that isn't explained in the example scenario. they don't need to be under lb to suicide from spamming that ability. why a dark knight would regularly be suiciding their health without a quietus planned for recovery idk. as for an ungodly amount of recuperate, Quietus under LB with just 2 targets hit is 50% health. 16K base quietus + 16K from the LB passive. 1 recupe = 75% health, 2 recuperates to be back at full health. As for being CC'd at the end, a DRK shouldn't be waiting until then. The same principle applies to Monk with Riddle with being silenced or poly'd at the end and unable to trigger it. You already know any CC is going to come in at the last 2-4seconds and so you have a trigger finger on purify, a LoS counter, or you sustain early to avoid the counter play. The only reason to stay at low health past 6s into the DRK LB is to squeeze out 1-2 more GCD's with max damage and that becomes a risk assessment of that extra damage vs. the likelihood someone has CC saved to help kill you.