To me the scaling looks this way:
10 = Chef’s kiss. Perfection. They can leave the job as it is & I’d consider it is okay.
8 - 9 = Great. Maybe there’s this few/little tidbit that they could’ve improve, but it’s still a great reception for me to keep playing it.
7 = Good. There are definitely few issues that sticks out like a sore thumb (an example that I could recall was GNB prior to its Bloodfest cooldown being increased to 120s), but still enjoyable.
6 = Okay. Same with ‘7’ but over here said job have more glaring issues (i.e. PLD prior to its 6.3 change where I personally still relish the gameplay for being different, but it was held back by their inferior defensives & damage output)
5 = Uh.. meh. Functional, but is not stimulating. Can be assured that the job will be dropped if they don’t receive proper care in the future. No jobs should be in this feedback range for longer than a single major patch.
4 and below = ’Why do you even exist’-tier. If played at all, it would be due to any reason(s) but gameplay being fun. I.e. playing X job only for their aesthetic, nothing else.
No comment elsewhere because I’m echo’ing what the other had already described.



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