Quote Originally Posted by Ransu View Post
BLM should always be on par or slightly better than SAM imo, with SAM always being the top melee damage.
But why should samurai be the top melee? They’ve had all their interesting mechanics removed. No more gauge management, no more merciful eyes to gain dps from taking damage, no more disengage for increased potency enpi when fighting for uptime (melee get perfect uptime in all mechs now), no more kaiten, no more directional aoe, auto crits. I know this issue goes beyond positionals, but where’s the skill expression or difficulty in playing melee at this point? What’s the incentive to play blm/rdm where you need extensive fight knowledge and split-second improvisation to compete with a role that has none of these concerns. Hitting a positional is like the last brain cell left for melee, they can’t take that away from them or they’d better have something good in the design works to make melee engaging again.