Quote Originally Posted by Payadopa View Post
I get that. But then people would complain the punishment is too harsh so we arrived at this compromise (which I don't share, honestly). Leave the MSQ accessable but give me a skill ceiling back by way of interesting abilities. Also, just to counter your "positionals aren't necessary" argument, so is Raise. "Just dodge stuff lol". And yet it's still a thing. The minimalist approach is what ultimately removes the game part out of the game.

At least people should voice their concern when SE makes moves to make something redundant because they have a terrible track record of giving anything meaningful back in exchange.

I get that. We were told after ShB to wait since it's all being done to have a proper foundation from which to build from and after EW it turns out this was pretty much not the case as far as I'm concerned.

I'm not giving them the benefit of doubt anymore. Just stop butchering jobs and the battle system in general.
Fair enough. We can say all we want, but we both know SoE is going to do what they want. Having said that, unless they have come out saying they are removing positional attacks, I don't see it happening. If their intention was to make things more accessible while not being impactful to the point of failing an event, then they have achieved that. Nothing changes except a small hit to potency that won't make or break an event.