Quote Originally Posted by Payadopa View Post
Why people advocate for more stuff being removed is a mystery to me. I don't want to play an MMO where I am this self-sufficient tank/healer/DPS hybrid with lots of deeps, a one button rotation that can raise and attack from afar without a care in the world.
Common thing I've heard from these people is that if they remove it, they will give us something better. What that is I have no idea, if it's better fight design, then SE should rethink their philosophy, since they shouldn't limit themselves because of positionals, just like they don't limit themselves because of casting uptime. EX3 is prime example of fight not giving a fuck about casting uptime (fight sucks but not because of casting uptime) and EX4 is example of a fight not giving a fuck about your positionals, yet it's still great fight and chasing better positional% makes it even more fun for melee.

But of course, this is all assuming that if they remove positionals, they will actually either give us something else or work on better fight designs, and I doubt either will happen.