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  1. #1
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ransu View Post
    I level up mnk alongside my sam every expansion. I've never felt that positionals make mnk unique. I want mnk to have more things to do like near the end of the ShB expansion where the opener was fun as hell over worrying about pointless positionals. Make mnk faster and give me more things to press(more oGCD's) and more CD's to manage. That is way more interesting than stepping 1 inch to the left or the right in a game where the boss is static 90% of the time and the other 10% true north is always available.
    No thanks! I'll take positionals over hit and forget oGCDs like old Elixir Field/Tornado Kick because 5.4 MNK was dogwater.
    (4)

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by VentVanitas View Post
    No thanks! I'll take positionals over hit and forget oGCDs like old Elixir Field/Tornado Kick because 5.4 MNK was dogwater.
    So you like boring and slow combat? Because that is what current mnk is with the majority of its actions being the standard combos as all their oGCD's got moved to the blitz attacks. Moving around with positionals to mask that isn't a good thing. oGCD's are also not "hit and forget." If you feel that way about them then you're not doing proper rotation management and are just mashing buttons.
    (2)