

If the difference between Hardcores and Casuals is time then fine the Hardcores can get the loot first and the Casuals can get the gear eventually.
But having some content be entirely out the reach of someone that can't dedicate 8+ hours a day is ridiculous which is why I'm favor of a point/token system and not a luck system.
Repeat an event 100 times over a week and earn your loot if you're HC or just do those 100 runs over a year and get your loot if you're casual.
Fair for everybody, everybody's happy.
I just think it's funny that Yoshi P came out and said that this game will be like a casual Theme Park.
I remember working at my local park as a ride operator. We had people trying to break some record of 50 consecutive rides on this rickety wooden roller coaster. Thing goes at 60 MPH but it rocks you around so hard sometimes you feel like you were just punched everywhere afterwards. What really got me was that they were sitting there, talking up strategies for how to minimize the rocking so that they could last longer before giving up, like "leaning into turns" and "holding your arms forward during drops".
It reminded me a lot of AV/CC speedrunning forum talk... And the analogies are too good to pass up.
So I drew this a while back.
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Wait. I'm a pretty casual player. Am I already supposed to have everything levelled with all the best gear too?



Agree 100% with OP
What I want to see is skill rewarded more than rng. Right now, rng gets you the best gear in the game for most part. Really nice melded gear is still better than most dungeon gear. Imo hardcore=skilled, so yes hardcore should have better gear. What i don't wanna see is someone with 80+ hours a week to put in the game who sucks, walking around town in the best gear. Either they need to have gear that's far better than the best possible melded gear or redo the materia system so the gear can only be so good.



Hope you have those flame shields ready...
Uh, noooo. As a casual player, I can assure you, that if being casual left me in the dust, I would never even play this game at all (and I'm sure most share this sentiment), and there goes SE's business. You shouldn't be rewarded for having NO LIFE outside of a single game. MOST people have school, jobs, husbands/wives, kids, other family, other hobbies, other games even, etc... Just because you wont even get up from your game long enough to bathe, doesn't mean the rest of us shouldn't be allowed to have fun when we decide to play. If you want a "HARDCORE" game, go find one. This isn't it. Get over it.
Hardcore games are a dying breed because people who are "hardcore" gamers don't breed.Hope you have those flame shields ready...
Uh, noooo. As a casual player, I can assure you, that if being casual left me in the dust, I would never even play this game at all (and I'm sure most share this sentiment), and there goes SE's business. You shouldn't be rewarded for having NO LIFE outside of a single game. MOST people have school, jobs, husbands/wives, kids, other family, other hobbies, other games even, etc... Just because you wont even get up from your game long enough to bathe, doesn't mean the rest of us shouldn't be allowed to have fun when we decide to play. If you want a "HARDCORE" game, go find one. This isn't it. Get over it.
See what I did there?
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