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  1. #1
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Didn’t they say they planned on eventually slowing down on job releases? Why is everyone in here convinced that means that 7.0? Especially when 70% of the people in here think we need 3-4 jobs per melee set as well as 4 jobs per role.

    I’m also no expert, but wouldn’t the engine overhaul and job creation teams be… entirely separate? I mean I know its a small indie company working out of Yoshi P’s garage but I feel as if they aren’t needing to decimate the job implementation team to work on the rest of the game.
    (0)

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BasicBlake View Post
    Didn’t they say they planned on eventually slowing down on job releases? Why is everyone in here convinced that means that 7.0? Especially when 70% of the people in here think we need 3-4 jobs per melee set as well as 4 jobs per role.

    I’m also no expert, but wouldn’t the engine overhaul and job creation teams be… entirely separate? I mean I know its a small indie company working out of Yoshi P’s garage but I feel as if they aren’t needing to decimate the job implementation team to work on the rest of the game.
    They've cited multiple times that too many jobs are the reason why we're getting fewer weapons (newer jobs don't get older crafted weapons, and now they're reusing more assets for dungeon weapons), and why we're not getting individual job quests anymore and have moved to role quests instead.
    Each new job increases the workload of the team responsible for items/assets exponentially. One Expansion they have 9 jobs to cater for, then 12, then 14, then 16, then 20, next it'll be 22, that's more than twice the workload.

    Alternatively they could just stop giving us crafted weapons, or have every other EX give us accessories instead of weapons like the mid-expac trial, or maybe every single dungeon weapon going forward will be a recolour of an existing weapon.

    I'd rather fewer jobs, especially as they're getting more and more homogenised. What's the point in having 6 Tanks if they all play the same?
    (4)
    Last edited by Seraphor; 04-12-2023 at 04:04 AM.

  3. #3
    Player Velvet_Lunarfang's Avatar
    Join Date
    Mar 2020
    Location
    Limsa
    Posts
    458
    Character
    Morgan Blackhart
    World
    Maduin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Seraphor View Post
    They've cited multiple times that too many jobs are the reason why we're getting fewer weapons (newer jobs don't get older crafted weapons, and now they're reusing more assets for dungeon weapons), and why we're not getting individual job quests anymore and have moved to role quests instead.
    Each new job increases the workload of the team responsible for items/assets exponentially. One Expansion they have 9 jobs to cater for, then 12, then 14, then 16, then 20, next it'll be 22, that's more than twice the workload.

    Alternatively they could just stop giving us crafted weapons, or have every other EX give us accessories instead of weapons like the mid-expac trial, or maybe every single dungeon weapon going forward will be a recolour of an existing weapon.

    I'd rather fewer jobs, especially as they're getting more and more homogenised. What's the point in having 6 Tanks if they all play the same?
    sounds like they need a bigger team. So with all this money they make they should have a bigger team right?
    (0)

  4. #4
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Velvet_Lunarfang View Post
    sounds like they need a bigger team. So with all this money they make they should have a bigger team right?
    That's in daddy Squenix's hands, I doubt CBU3 can unilaterally assign profit to their own budget.
    (0)