
Originally Posted by
Gemina
There are no opinions on how the classes are split. 4 tanks, 4 healers, 5 melee DPS, 3 physical ranged DPS, and 3 magical ranged DPS. That's it. The opinions start rolling in when players predict what role a new job or jobs would fill. What players such as myself try to point out, is how erroneous it is to think that new ranged jobs are coming to FFXIV because there are only three of each without taking into consideration that by doing this, there will be a total of eight ranged DPS jobs all the while leaving the total of playable melee DPS jobs at five. It is a very faulty mindset to have if taking into consideration how this dev team loves symmetry, and making things nice and neat. Sure, they could do this, but it would be pivotal in the current direction they have taken with the game.
They have touched on the fact that there is only one job that uses scouting gear, and melee combatants are just very popular in general across all genres of games. It is also my opinion that another melee job is the most likely candidate, and I feel it just makes to most sense. Also, two jobs per expansion going forward just isn't very prudent. the dev team simply can't continue to do this with the shear number of jobs we already have available. And as for tanks and healers, it is the most difficult to balance the game around these roles, which is why I doubt we will ever see a new tank and healer in FFXIV. If we ever do, it will likely be down the road, and not in 7.0, or even 8.0.