Quote Originally Posted by Striker44 View Post
Not lazy, just practical. A few thoughts:

1.) It's physically and literally (in the actual meaning of the word) impossible to balance the presence or lack of skills. For most abilities, either you have some people (higher lvl) having to do many more abilities just to achieve the same damage as a lower-level player with only a couple abilities, or the players with higher lvl just obliterate everything and leave the lower level players the content is designed for feeling worthless (never a good thing).
Actually true. In WOW, where scalling is a thing, my lvl 20 twink with max gear it can get totally destroy dungeons or people in PVP.
On the other hand, in GW2 dungeons, fresh lvl 35 just cant keep up with players who use classess and builds those low lvl cant get hands on yet. Making them feel like getting carried hard.