Quote Originally Posted by Daeriion_Aeradiir View Post
lets see.
there no perfect one and never be. the difference is now in FF14 if i want to do lvling roulette as i getting mad playing the same 2 expert dungeons for 4-8 month. i need to LOSE SKILLS . not play the job like how it was made to be played. this started to be a biger problem in the last 2 expansions as the jobs was made to be plated at the expansions levels.
now in gw2 or eso you don't lose the skills they just hit for less . so as game play go i don't lose on this from in this system."F14's system is actually genius in that regard, since it achieves as close to perfect balance as possible"?? no its not. its just in trew most lazy out there way take skills from you. as the ff14 job and stats system is basically not existing for some time its just scale down one or 2 numbers.
oshi-P wants near perfect balance between high level players and low-level players?? why there need to be balance between them? this is what you people miss in and what is killing modern mmo's. this pretense of the need f anything and everything to be perfectly balanced. this way we in most games no lose the filling of proration. yes in gw2 its have this problem as well. let people have FUN not be spoon feed.