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  1. #11
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,264
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by magitekLuna View Post
    why as we go lower that current level content we lose skills.
    Because you are doing... lower level content that is not designed to withstand level 90 abilities. With lower level players who don't have all your fancy level 90 abilities. If you don't like it, just do level 90 content.

    as of lvl 90 any thing under lvl 60 is close to not playable
    That isn't the least bit true.
    (14)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  2. #12
    Player
    magitekLuna's Avatar
    Join Date
    Jun 2022
    Posts
    376
    Character
    Samsara Lunalight
    World
    Moogle
    Main Class
    Dragoon Lv 90
    same way games like gw2 do it? or eso?
    (1)

  3. #13
    Player
    magitekLuna's Avatar
    Join Date
    Jun 2022
    Posts
    376
    Character
    Samsara Lunalight
    World
    Moogle
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Because you are doing... lower level content that is not designed to withstand level 90 abilities. With lower level players who don't have all your fancy level 90 abilities. If you don't like it, just do level 90 content.

    That isn't the least bit true.
    but then where the excuse you people use all the time of so much old content you can have fun in? as to "That isn't the least bit true." some classes don't have aoe under 50 now. the more lvls we get the less classes build for lower lvl content.
    (3)

  4. #14
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by magitekLuna View Post
    then why games like GW2 and ESO can do it fine? this 2 game got WAY more complex skill systems
    Everytime I've heard people mention GW2's syncing system, I've also heard plenty of GW2 players saying the syncing isn't great either and that scaled down people still have way stronger power creep than at proper levels. There is no perfect syncing system out there, just varying levels of 'balanced'. (Also GW2 is heavily horizontal progression based, meaning their system doesn't have to run into massive glaring issues that any vertical power system would instantly expose in GW2's syncing system in a nanosecond)

    FF14's system is actually genius in that regard, since it achieves as close to perfect balance as possible, while also being future proof due to its design, on top of being extremely easy to program, it's the absolute definition of the phrase 'work smarter, not harder.' No overhead, no tweaking from expansion to expansion, no per-job editing, just a global solution that works for all jobs at all levels, no fuss.

    But since you seem to think it's lazy the route the devs take, go ahead and pitch to me your solution to the following equation:

    -Yoshi-P wants near perfect balance between high level players and low-level players. Meaning high level players have to be within a low level player's equivalency of power. This condition is absolute, and any solution you create must adhere to this philosophy without fail.
    -Your solution must be as easy to implement than the following if statement, because that's exactly what you're up against:

    if ( player.jobLevel > instance.maxSyncLevel)
    {
    player.jobLevel = instance.maxSyncLevel;
    }

    -Your solution must work for all jobs equally without any one job requiring manually tweaking.
    -Your solution must work for all jobs of all levels compared to all other levels within that job. I.E; your solution must make a PLD 30, PLD 50, PLD 70, PLD 80 & PLD 90 all be equally as strong as a GLD 20 without any per-level tweaking.
    -Your solution must not require any tweaks in future expansions, because the current system literally requires zero overhead from one expansion to the next.

    With all these restrictions: Pitch me how you'd balance Hallowed Ground, Benediction, BloodWhetting, TBN, Corrundum, Inner Release, Inner Chaos with one system that makes them perpetually balanced with players who don't have them for the rest of this game's lifecycle.

    I'll wait, go ahead and impress me.
    (20)
    Last edited by Daeriion_Aeradiir; 04-05-2023 at 04:19 AM.

  5. #15
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by magitekLuna View Post
    but then where the excuse you people use all the time of so much old content you can have fun in? as to "That isn't the least bit true." some classes don't have aoe under 50 now. the more lvls we get the less classes build for lower lvl content.
    Everquest 2 did the downscale level and gear but kept all the skills. A level 80 character sync'd to level 30 could solo a level 50 dungeon because of the skills. It was kinda annoying. This system works better in keeping people playing together.

    As to your "unplayable", I can still do Sastasha on any class, so not unplayable.
    (12)

  6. #16
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Silver-Strider View Post
    I am missing quite a few abilities then. I distinctly remember Fluid Aura, Protect, Stoneskin 1+2 and Divine Seal when I was playing ARR on my WHM as well as Stone 1+2 and Aero 1+2 being their own buttons and Cleric Stance being a thing.
    I get what your saying kek.
    But Half of those skills have been removed. from the game. Ppl cant use skills that dont exist.
    Well...except the Mobs. But they arnt ppl XD
    (2)

  7. #17
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tyjacon View Post
    If it's so easy why don't you explain in detail exactly how it should be done?

    Armchair programmers at their best.
    It's possible for some jobs more than others.

    As I stated earlier, WHM used to have skills like Protect, Fluid Aura, etc. back in ARR level content. The code for them should still be in the game so you would only need to adjust the skills to function as low level versions of skills like Aqua Veil, Assize, etc. SE already set this as a precedence when they did similar for MNK by lowering the level of Chakra down to 15 and reintroduced Steel Peak and Howling Fist as low level versions of TFC and Enlightenment, returning skills that once existed in low level content back without much issue.
    (0)

  8. #18
    Player Troxbark's Avatar
    Join Date
    Jan 2022
    Posts
    271
    Character
    Trox Bark
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Silver-Strider View Post
    It's possible for some jobs more than others.

    As I stated earlier, WHM used to have skills like Protect, Fluid Aura, etc. back in ARR level content. The code for them should still be in the game so you would only need to adjust the skills to function as low level versions of skills like Aqua Veil, Assize, etc. SE already set this as a precedence when they did similar for MNK by lowering the level of Chakra down to 15 and reintroduced Steel Peak and Howling Fist as low level versions of TFC and Enlightenment, returning skills that once existed in low level content back without much issue.
    Then is low level content going to be tuned up to account for these extra skills? With limited skills you can still watch a video because of how stupid easy old content is.
    (3)

  9. #19
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    678
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Silver-Strider View Post
    I am missing quite a few abilities then. I distinctly remember Fluid Aura, Protect, Stoneskin 1+2 and Divine Seal when I was playing ARR on my WHM as well as Stone 1+2 and Aero 1+2 being their own buttons and Cleric Stance being a thing.
    Well, you see, Eden makes a point that the WoL's memory is awful, seemly so bad that it's affecting the Echo.
    (6)

  10. #20
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Troxbark View Post
    Then is low level content going to be tuned up to account for these extra skills? With limited skills you can still watch a video because of how stupid easy old content is.

    That's up to SE to decide, not me. I personally would have but given that SE has nerfed everything into oblivion to appease the casual player, I doubt they would. They wasted the opportunity of the Stat Squish to fine-tune all the old content to not be a cakewalk and while they did adjust the MSQ dungeons for Trusts/Duty Support, they aren't harder per say, just more mechanically driven.

    That doesn't mean the possibility doesn't exist though.

    Edit: It just occured to be but, given that some jobs do exceeding poorly in comparison to others when level synched, would they even need to be adjusted? SCH and AST already have a leg up on WHM due to having their primary sustain tools at much earlier levels than WHM and have several oGCDs that WHM doesn't, so would WHM suddenly having access to those skills make WHM OP or would it just be on par with SCH and AST?

    Same with other jobs. Would PLD having Flash as a low level version of Holy Circle be problematic when WAR is capable of practically soloing content as soon as level 70, if not earlier? Would DRG getting their AoE be problematic when MNK gets their fully AoE rotation before level 50? Then we have the jobs that weren't designed for low level content coming in with nukes like Standard Step that completely invalidate anything any other job can do. It just seems kind of moot when it comes down to it
    (0)
    Last edited by Silver-Strider; 04-05-2023 at 05:55 AM.

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