But then that would just kill meaningful character progression with leveling. I mean I know this game already heavily triviliazes character progression to be so easy but do we really need to butcher the rpg aspects even further?make jobs learn their entire rotation in... 60 lvl.... i dont care about 30 lvl without new skills if it means i can use 30 lvl my whole nice rotation
since they tweak rotations around as they want and we always lose something before we get new skills in the new expansion it doesnt matter anyway. the last two expansions felt more like 'changing' the job than really getting stronger.
there is no point anymore in leveling up even more lvl to learn ne skills which are just a replacement for old skills we learnt a long time ago but got deleted
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