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  1. #1
    Player
    magitekLuna's Avatar
    Join Date
    Jun 2022
    Posts
    376
    Character
    Samsara Lunalight
    World
    Moogle
    Main Class
    Dragoon Lv 90

    why the devs take the lazy way out on low lvl content scaling?

    why as we go lower that current level content we lose skills. as of lvl 90 any thing under lvl 60 is close to not playable and under 50 even more so. why not let you have the skill but adjust them for the content ? then there be some lvl of fun in this old content that out side of being forced in to by roulettes no one really do.
    (4)

  2. #2
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,061
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Not lazy, just practical. A few thoughts:

    1.) It's physically and literally (in the actual meaning of the word) impossible to balance the presence or lack of skills. For most abilities, either you have some people (higher lvl) having to do many more abilities just to achieve the same damage as a lower-level player with only a couple abilities, or the players with higher lvl just obliterate everything and leave the lower level players the content is designed for feeling worthless (never a good thing). Other abilities like AoE vs single-target only level gaps become even harder. And then there's things like tank invulnerability, WHM Benediction, etc. that can't ever be "balanced" against people who don't have those abilities yet.

    2.) The content is designed for the lower-level players. They are the stars making their way through something that is new for them. Higher level players are rewarded for doing the roulettes and playing the lower-level content with less abilities by getting max-level tomestones for their participation. It's expected that not every player will find that "their thing" - all that really matters is that enough do (and enough certainly do) to keep the queues going for the newer players leveling through the content for the first time.

    3.) In-universe, the reasoning behind it is that when you do lower-level content, you are using the Echo to re-live the experience. Meaning you only have available to you the same abilities you had at the time you first did it.
    (41)

  3. #3
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Striker44 View Post
    Not lazy, just practical. A few thoughts:

    1.) It's physically and literally (in the actual meaning of the word) impossible to balance the presence or lack of skills. For most abilities, either you have some people (higher lvl) having to do many more abilities just to achieve the same damage as a lower-level player with only a couple abilities, or the players with higher lvl just obliterate everything and leave the lower level players the content is designed for feeling worthless (never a good thing). Other abilities like AoE vs single-target only level gaps become even harder. And then there's things like tank invulnerability, WHM Benediction, etc. that can't ever be "balanced" against people who don't have those abilities yet.

    2.) The content is designed for the lower-level players. They are the stars making their way through something that is new for them. Higher level players are rewarded for doing the roulettes and playing the lower-level content with less abilities by getting max-level tomestones for their participation. It's expected that not every player will find that "their thing" - all that really matters is that enough do (and enough certainly do) to keep the queues going for the newer players leveling through the content for the first time.

    3.) In-universe, the reasoning behind it is that when you do lower-level content, you are using the Echo to re-live the experience. Meaning you only have available to you the same abilities you had at the time you first did it.
    That's better than I could have done it, thank you.
    (14)

  4. #4
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    3.) In-universe, the reasoning behind it is that when you do lower-level content, you are using the Echo to re-live the experience. Meaning you only have available to you the same abilities you had at the time you first did it.
    I am missing quite a few abilities then. I distinctly remember Fluid Aura, Protect, Stoneskin 1+2 and Divine Seal when I was playing ARR on my WHM as well as Stone 1+2 and Aero 1+2 being their own buttons and Cleric Stance being a thing.
    (22)
    Last edited by Silver-Strider; 04-05-2023 at 03:21 AM.

  5. #5
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Silver-Strider View Post
    I am missing quite a few abilities then. I distinctly remember Fluid Aura, Protect, Stoneskin 1+2 and Divine Seal when I was playing ARR on my WHM as well as Stone 1+2 and Aero 1+2 being their own buttons and Cleric Stance being a thing.
    I get what your saying kek.
    But Half of those skills have been removed. from the game. Ppl cant use skills that dont exist.
    Well...except the Mobs. But they arnt ppl XD
    (2)

  6. #6
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    678
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Silver-Strider View Post
    I am missing quite a few abilities then. I distinctly remember Fluid Aura, Protect, Stoneskin 1+2 and Divine Seal when I was playing ARR on my WHM as well as Stone 1+2 and Aero 1+2 being their own buttons and Cleric Stance being a thing.
    Well, you see, Eden makes a point that the WoL's memory is awful, seemly so bad that it's affecting the Echo.
    (6)

  7. #7
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by VeyaAkemi View Post
    Well, you see, Eden makes a point that the WoL's memory is awful, seemly so bad that it's affecting the Echo.
    Would explain how SCH forgets Energy Drain at least lol.
    (2)

  8. #8
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,416
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by VeyaAkemi View Post
    Well, you see, Eden makes a point that the WoL's memory is awful, seemly so bad that it's affecting the Echo.
    Given the number of times we've been stabbed, slashed, smashed, slammed, shot, poisoned, electrocuted, set ablaze, frozen, and all manner of other various bodily harm, it'd be more surprising if the WoL didn't have some kind of permanent damage, destined hero of ultimate destiny or not.
    (3)

  9. #9
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Silver-Strider View Post
    I am missing quite a few abilities then. I distinctly remember Fluid Aura, Protect, Stoneskin 1+2 and Divine Seal when I was playing ARR on my WHM as well as Stone 1+2 and Aero 1+2 being their own buttons and Cleric Stance being a thing.
    I mean, we have been hit by a few tank busters and stack attacks over the years...
    (4)

  10. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Silver-Strider View Post
    I am missing quite a few abilities then. I distinctly remember Fluid Aura, Protect, Stoneskin 1+2 and Divine Seal when I was playing ARR on my WHM as well as Stone 1+2 and Aero 1+2 being their own buttons and Cleric Stance being a thing.
    Bets response to the "You didn't have abilities at that low level". Yeah, we did. They got pruned later.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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