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  1. #31
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    906
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    DRG got its first potency nerf...which was paired with another potency buff and a stronger barrier.

    NIN lost 5 range, but Goka is already 20 range in PvE anyway, so they actually got away with that for a while.
    (2)

  2. #32
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,181
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ransu View Post
    They need the barrier from their LB back. Double paradox would be nice, but the barrier from LB (even a nerfed one) needs to be brought back. Its way too easy to shut down a BLM LB now with the ice nerf + the loss of the barrier.
    I don't get that train of thought.

    You don't LB mindlessly when you're out of resources and purify, and even more than this, you don't get into melee mindlessly while you still have most of your stacks to spend unless it's warranted. You can still use burst as well during it since you're not on a huge time constraint and gain the barrier that way. Why would you want to have not only a LB barrier, but then a barrier from burst on top of it so that you can be shielded for 30+ seconds or something? That's supposed to be balanced? You can even move freely without casting during the whole LB duration, and yet, BLM is "easy" to shut down? Like, BLM LB is monstrous. It has to come with downsides, and shutting it down is part of the game, even though that it's actually not as easy as it looks.

    And I'm saying this as someone that plays BLM quite a bit, so it's not like I'm a BLM hater.
    (1)

  3. #33
    Player
    Astralrisk's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    185
    Character
    Legendairy Products
    World
    Exodus
    Main Class
    Monk Lv 100
    Ninja really got kicked out of the football team with those range nerfs.
    (1)

  4. #34
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Towa-Musa View Post
    i hate being overly reliant on the LB to get kills, makes me feel weak and miss the time where i could just throw out a fireball a couple of times and eventually kill somebody.
    then again i always hated the TTK on frontline and i REALLY HOPE they revert it back to 6.1 TTK so i can just do damage and have fun.
    That is the most ridiculous thing I have ever read. No wonder you couldn't climb the ranks in CC.

    Quote Originally Posted by Reinhardt_Azureheim View Post
    Dunno man still feels weak.

    Add Phantom Dart.
    Mmmm I don't think BLM is all that weak. Its just with the nerf to their ability to control the fight with aoe stuns (which I definitely agree was a justified change) in addition to losing their defense from LB it simply becomes easier to pressure them. I'm fine with the ice changes they made, I just feel like their LB should get the barrier back. They need something other than lightning to give them some form of defense as right now its too easy to dive and kill them imo.

    Quote Originally Posted by Valence View Post
    I don't get that train of thought.

    You don't LB mindlessly when you're out of resources and purify, and even more than this, you don't get into melee mindlessly while you still have most of your stacks to spend unless it's warranted. You can still use burst as well during it since you're not on a huge time constraint and gain the barrier that way. Why would you want to have not only a LB barrier, but then a barrier from burst on top of it so that you can be shielded for 30+ seconds or something? That's supposed to be balanced? You can even move freely without casting during the whole LB duration, and yet, BLM is "easy" to shut down? Like, BLM LB is monstrous. It has to come with downsides, and shutting it down is part of the game, even though that it's actually not as easy as it looks.

    And I'm saying this as someone that plays BLM quite a bit, so it's not like I'm a BLM hater.
    Good players will dive you when LB is up to stop the ice spam. Giving them a bit of a barrier during LB would help alleviate that and give them room to kite. They need something other than just burst for defense.

    Quote Originally Posted by Astralrisk View Post
    Ninja really got kicked out of the football team with those range nerfs.
    Range nerf honestly doesn't change anything.
    (0)
    Last edited by Ransu; 04-07-2023 at 02:04 AM.

  5. #35
    Player
    JuicyHeals's Avatar
    Join Date
    Jun 2016
    Posts
    110
    Character
    Unknown Hobo
    World
    Malboro
    Main Class
    Scholar Lv 90
    Honestly I hardly noticed anything as a ninja regarding the range nerfs
    (0)

  6. #36
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Like I said they missed completely with the ninja adjustments once again. It's exactly the same as it was. xD
    (1)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  7. #37
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    drg didnt need touching
    (0)
    Give me more Keeper of the Moon rep!

  8. #38
    Player
    Astralrisk's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    185
    Character
    Legendairy Products
    World
    Exodus
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ransu View Post
    Range nerf honestly doesn't change anything.
    Comment was just a meme. In all seriousness, it's still really good to have a ranged capability of attacking that far away. The worst part is that you will always be in gap closer range when attacking but you should be able to deal with that situation if you plan for it.
    (0)

  9. #39
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    446
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Astralrisk View Post
    Ninja really got kicked out of the football team with those range nerfs.
    It did nothing for NIN. Its still a walking -50% max HP for the whole enemy team in a mode where 1-2 people pressing buttons at a target can burst drop easily people to under 50% and LB chain begins
    (2)

  10. #40
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by JuicyHeals View Post
    Honestly I hardly noticed anything as a ninja regarding the range nerfs
    warriors can now pull them if they try to get close enough to use their ninjitsu's.
    (1)

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