Quote Originally Posted by Xylira View Post
It's a buff, it just doesn't look like it at face value because people are only reading it as 100% changing to 50%.

Before:
Cure Potency: 6,000
Damage Potency: 6,000
White Shift Effect: Cure potency is increased by 100%
Black Shift Effect: Damage potency is increased by 100%

White shift would be a 12,000 cure and 6,000 damage.
Black shift would be a 6,000 cure and 12,000 damage.

Now:
Cure Potency: 8,000
Damage Potency: 8,000
White Shift Effect: Cure potency is increased by 50%
Black Shift Effect: Damage potency is increased by 50%

White shift is now a 12,000 cure and 8,000 damage.
Black shift is now a 8,000 cure and 12,000 damage.
I know, it's I still stand by what I said, "it FEEEEEEEEEEEEEEEELS good, but nothing changed." I'm looking at it months down the line. (Edit: I'm going by what the devs said about RDM participation rate, WHY no one is playing this job and hoping this slight buff would bring ppl back in this job. Most likely no...)