




Oh yeah, it was no doubt a lot of work. I'm not doubting the effort involved at all. I just find it amusing that they had a full day to do it and they still broke something.Hardware replacement is not a small change. That they only had linkshells break on one DC is a pretty successful implementation for something like this.
This. I'm fine if people don't have infrastructure of software engineering experience but when we who do have that experience say "It's not that simple" then we shouldn't be called white knights for it. It's not that simple, people.![]()





More time just means more things that can break. You'd be surprised how often bugs come up in production data centers.
Last edited by Valkyrie_Lenneth; 04-05-2023 at 03:27 AM.





They had a full day to do the implementation but software and the hardware it works with sometimes does unexpected things, and sometimes it's not even something you can catch in testing since it doesn't manifest until all the pieces are chugging along together in a production environment. All said, this is a pretty minor bug for the changes that had to be made. Though I imagine there are probably some more that will come up.
Last edited by TaleraRistain; 04-05-2023 at 03:57 AM.
Sadly we suffer from too many armchair devs in here that can't give good input other than small indie company please understand where it doesn't matter how big you are...stuff can happen regardless. Heck apparently Ashes of Creation is going to launch with no issues....yeah no MMO ever has done that.They had a full day to do the implementation but software and the hardware it works with sometimes does unexpected things, and sometimes it's not even something you can catch in testing since it doesn't manifest until all the pieces are chugging along together in a production environment. All said, this is a pretty minor bug for the changes that had to be made. Though I imagine there are probably some more than will come up.





Sometimes when you're bigger it's even more of a problem because either more moving pieces or more chefs in the kitchen. My company is on the smaller side so there's a smaller pool that has to communicate and coordinate together. We use outside consultants for some things too (which is another possibility for SE) and that just brings in even more headaches.Sadly we suffer from too many armchair devs in here that can't give good input other than small indie company please understand where it doesn't matter how big you are...stuff can happen regardless. Heck apparently Ashes of Creation is going to launch with no issues....yeah no MMO ever has done that.
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