Want the rewards harder

Want the rewards harder





Travel back in time and play it when it was new and popular.
Just thought I'd put this here. Decided to grind some Eureka this morning, and if you're on Dynamis be very, very careful. There's people attempting to kill others there right now. If you see someone that's level 20 and dragging a massive train of monsters behind them towards you just leave the area.





Ah, brings back memories of people dragging Cazel or the spectres to the docks in Oasis back in EQ. Guess we have the bingo card filled now of all the bad parts of late 1990s, early 2000s MMO gaming.Just thought I'd put this here. Decided to grind some Eureka this morning, and if you're on Dynamis be very, very careful. There's people attempting to kill others there right now. If you see someone that's level 20 and dragging a massive train of monsters behind them towards you just leave the area.
Nah... FFXI. I pulled every mob in Castle Oztroja to the entrance on accident when a targeting glitch had me cast bio on an NM up on the top floor lol. Then there was intentionally pulling the Matriarch Crawler to the entrance of Crawler's Nest... >.>
Though I think the best was using enough Dead Branches in Prontera in iRO that the city was inaccessible for something around 6 hours before a GM went in there and cleared out all the monsters I spawned. :P





There was a teens area called Oasis in EQ but it had some wandering high level giants and an island with high level spectre mobs. People would intentionally train either to the docks where newbies were sitting with a book in their face because that's how we had to regain our magic points, or mana.Nah... FFXI. I pulled every mob in Castle Oztroja to the entrance on accident when a targeting glitch had me cast bio on an NM up on the top floor lol. Then there was intentionally pulling the Matriarch Crawler to the entrance of Crawler's Nest... >.>
Though I think the best was using enough Dead Branches in Prontera in iRO that the city was inaccessible for something around 6 hours before a GM went in there and cleared out all the monsters I spawned. :P
We did have targeting bugs like that, though. And no group ever wanted to hear "Where's my pet" because it was usually followed by said pet returning with every mob in the area aggroed.
Well the funny thing about those 2 FFXI trains is that this was before they did an update that made mobs despawn and respawn back in their normal area after they lost aggro. Before then they would slowly walk back with their normal aggro and linking triggers active. So as ppl kept entering the area the train would aggro on them, kill them, and the process would just keep repeating lol. What made it even worse is all the active mob pathing caused the zone to have a ping over 10K so the ppl entering would wait a bit just to see the area finally load with them dead on the floor. XDThere was a teens area called Oasis in EQ but it had some wandering high level giants and an island with high level spectre mobs. People would intentionally train either to the docks where newbies were sitting with a book in their face because that's how we had to regain our magic points, or mana.
We did have targeting bugs like that, though. And no group ever wanted to hear "Where's my pet" because it was usually followed by said pet returning with every mob in the area aggroed.
My advice: Find friends. Eureka was mainly made as a content for socializing in world. Or just group of with randoms and have small party chat. You can solo it now with Echo buff pretty easily, but if you are bored by it, friends will always help.
I quite enjoy Eureka and wish we would get more of it.![]()
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