Nothing will really work with the current setup they have, they had their opportunity in Stormblood but decided it was better to continue the snowball. They even had an example of bad practices by looking at WoW, and continued to just keep copying bad practices. Meanwhile WoW actually evolved past the linear 'Themepark' disadvantages. It's practically more of a Sandbox than most MMOs these days.
It's funny because in ARR-HW, they actually tried to be different, and slowly fell into the trap of conformity and homogenization.
This all tracks with some studies comparing NA vs JP development practices, where JP businesses prefer standardization and long term commitments over moving to match trends and experimenting. Is what it is I guess, just kinda thought Yoshi was gonna be better, but SE pushed them into the same trap.
Blizzard as a business is
running with 'Live-Service' these days, and it shows. They're quick to fail and quick to react. The quicker you are to fail and react, the quicker you are to succeed and find what works.
SE is failing to really understand what 'Live-Service' means in today's world, so any failure they have they never react to - They just let it fester and hold everything hostage on a 2 year cycles. They might still succeed, and if it works for them then whatever.
