
Originally Posted by
Deo14
Inb4 people who weren't there around 6.1 will say "it's just an ability" without knowing that 22 other skills were adjusted in 6.1 for SAM. Moving potency of big hits, aka what SAM used to be known for, into regular GCDs. Making skills guaranteed crits before the guaranteed crit bandaid was even implemented. Making Midare, arguably the most symbolic skill across all jobs in the game, deal about 2.5x more damage than regular GCD. Simply killing whole class fantasy overnight. Not giving us replacement ability or altering Kenki generation, so now we just spam Shinten all day. And most importantly, asking us to provide feedback, but when we did, they ignored us and still do today.
People who weren't here do not understand any of this, so they keep parroting SE's excuse that it was because of button/APM bloat, even though this was debunked million times, while simultaneously they think that it was just Kaiten, even though 2/3 of SAM's kit was changed and gutted.
What I've found interesting is the fact that discussions about this halted not necessarily because of time, but because discussions ended up being very one sided, since community overwhelmingly agreed that 6.1 changes were terrible.
The only good thing is that I started liking (after a long time) circle Tenka, but that's mainly because targeting mobs in pack sucks.