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  1. #1
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    heres to hoping for Lieutenant rank!
    (3)

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Hells yeah! Uldahn Officers Boots, here I come! :P
    (0)

  3. #3
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Molly_Millions View Post
    Hells yeah! Uldahn Officers Boots, here I come! :P

    to bad they look like the first GC armor, I like the coat but rest is meh, nice stats though for casters and the uldah lance looks great with pretty dang good stats to boot!
    (0)

  4. #4
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Krausus View Post
    to bad they look like the first GC armor, I like the coat but rest is meh, nice stats though for casters and the uldah lance looks great with pretty dang good stats to boot!
    The stats on them look pretty awesome though, especially since I'm trying to stack crit attack and crit rate atm.
    (0)

  5. #5
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    1.22a and 1.22b were big patches. In an E3 interview Yoshida suggested that a lot of development staff had moved on to 2.0, but the people still working on 1.xx had a lot of things they really wanted to implement, so they pushed some of that content to the lettered patches. Nevertheless, I think we should keep our expectations low with this one. While I'm hoping that we get a couple of surprises, very little has been said about 1.22c, so it sounds like this will be a small patch.


    I'm really excited for 1.23 in July, because sometime over the course of 1.23 and its lettered versions we should see the climax of the seventh umbral era storyline. The original 2.0 PDFs say the following:

    One day, a massive geological anomaly suddenly appears from deep within the ground. Current players will have the opportunity to unlock the mysteries surrounding this strange, new landmark in the coming months.
    When I read that last October, I thought "the coming months" meant that we'd first see the geological anomaly early in 2012. All I can say now is that my body is ready. Bring it on!
    (3)

  6. #6
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Don't forget about Dalamud.. It's getting closer (bigger) o.o
    (3)

  7. #7
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Yet again, it's 10pm-2AM my time.

    It's like they don't even want me to play.
    (1)

  8. #8
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Forerunner View Post
    Yet again, it's 10pm-2AM my time.

    It's like they don't even want me to play.
    They seem to have made it a policy to take the servers down and start patching at about 6:00 AM Japan time. I'm guessing this is because, if they have a problem and the patching process takes a long time, it ends up running through the day rather than overnight. People will be more awake and alert, and there will be other staff there to assist them if necessary. Also, the whole staff is there when the servers come back online, so they can respond more quickly to any critical errors or bugs that pop up once the patch is live.

    I'm in the eastern U.S., so while the patch times are kind of inconvenient, it's worse for those of you in the U.K. It would be nice for us if they staggered patch times, but I understand why they do it when they do.
    (3)

  9. #9
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rane View Post
    They seem to have made it a policy to take the servers down and start patching at about 6:00 AM Japan time. I'm guessing this is because, if they have a problem and the patching process takes a long time, it ends up running through the day rather than overnight. People will be more awake and alert, and there will be other staff there to assist them if necessary. Also, the whole staff is there when the servers come back online, so they can respond more quickly to any critical errors or bugs that pop up once the patch is live.

    I'm in the eastern U.S., so while the patch times are kind of inconvenient, it's worse for those of you in the U.K. It would be nice for us if they staggered patch times, but I understand why they do it when they do.
    oh, I know they do it because of the "maybe it'll break" but sometimes i wish they'd just stagger them occasionally.
    (2)

  10. #10
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Forerunner View Post
    oh, I know they do it because of the "maybe it'll break" but sometimes i wish they'd just stagger them occasionally.
    Yeah, me too.
    (0)

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