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  1. #11
    Player
    Remolia's Avatar
    Join Date
    Jun 2022
    Posts
    337
    Character
    Remi Poemi
    World
    Omega
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Jkap_Goat View Post
    .... have you ever played a final fantasy game before? these are literally upgrades or advance jobs from the final fantasy series
    No I have not, I cant even keep up with MSQ, and u advice me to play single player like MSQ.
    But it does not matter, maybe they sounds cool on JP, but these Eng versions sounds super cringe.
    (1)

  2. #12
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by SillyCrow View Post
    So basically there's no point in adding advanced jobs at all.
    If it's just a one to one upgrade, like the jobs are now then sure I guess if it will give a new set of skills and spells. if it were to go CNJ>WHT>Devout then thats fine, but splitting into two different paths like arcanist is now split between SMN and SCH causes them problems. Probably more so because one is a DPS and the other a healer, maybe if they split into two jobs of the same type it would be smoother.
    (0)

  3. #13
    Player
    SillyCrow's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    172
    Character
    M'yahrah Raha
    World
    Exodus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SieyaM View Post
    If it's just a one to one upgrade, like the jobs are now then sure I guess if it will give a new set of skills and spells. if it were to go CNJ>WHT>Devout then thats fine, but splitting into two different paths like arcanist is now split between SMN and SCH causes them problems. Probably more so because one is a DPS and the other a healer, maybe if they split into two jobs of the same type it would be smoother.
    I guess they could just add cool gear sets referencing the advanced job designs. Kinda like the ARR artifact sets.
    (0)

  4. #14
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    TBH they've pretty much established they don't want job changes going forward from ARR for advancement as the base classes advanced into jobs with Arcanist having a split path to 2 different roles similar to what many other MMORPGs had done. Kind of sad IMO because having every base class having a fork into 2 different roles probably would have alleviated some of the queue times for DPS that have pretty much existed the entirety of the game's lifespan.
    (0)

  5. #15
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Quote Originally Posted by RitsukoSonoda View Post
    TBH they've pretty much established they don't want job changes going forward from ARR for advancement as the base classes advanced into jobs with Arcanist having a split path to 2 different roles similar to what many other MMORPGs had done. Kind of sad IMO because having every base class having a fork into 2 different roles probably would have alleviated some of the queue times for DPS that have pretty much existed the entirety of the game's lifespan.
    Not if they simply kept the old version. You needed a Lv15 class additionally to your 30. So you do what? Random mobs, leve quests, monster book (how is it called in english again?) and Sastasha. Boom Lv15.
    (0)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  6. #16
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Advanced jobs are fine and dandy but with the current trajectory all we'd see is updated particle effects since all jobs focus on DPS and DPS only. As long as we don't get at least a little bit of variety back I really don't see the point of this change (even though I really like the idea).
    (0)

  7. #17
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,486
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BRVV View Post
    FACTUALLY WRONG! Because of FFVIII ;P
    Add FFXV as well.
    (1)

  8. #18
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    675
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    I don't know if they'll do advancements/specs once we hit the level 100 cap, but it's clear that they just can't keep adding 10 levels every expansion and call it a day. I assume this is the same conclusion Yoshi P came towards, because if this were to happen then the amount of buttons and traits gained every so level is going to be stretched incredibly thin as they continue to remove more things to make room for future additions since they don't want to cross a certain threshold when it comes to the number of buttons.
    (0)

  9. #19
    Player
    Remish's Avatar
    Join Date
    Aug 2020
    Posts
    342
    Character
    All-good Namesaregone
    World
    Balmung
    Main Class
    Marauder Lv 1
    Advanced jobs feels like something they would do after we reach level 100 first and they need a new progression system.
    (0)

  10. #20
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,240
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SillyCrow View Post
    Other than a fancy job title it doesn't really bring much to the table. Unless you were to add forks like Arcanist to Summoner or Scholar.
    Well, adding more stats to the Soul Crystal (they do already give a small amount of base stats, amounts might depend on the job or role) and adding new skills as an alternative to character progression instead of having to infinitely raise the level cap with each expansion would probably be the point.
    (0)

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