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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Its completely clearable in the base crafted gear and you should always be using tinctures on a clear run regardless of your gear. Extra dps is extra dps. The difficulty is mostly in the mechanics, and the dps check second.

    Catchup mechanics early in the tier would completely negate the point of raiding. They unlock it a month before the next tier because the tier is over. I don't see the point in making savage easier only a few weeks after the tier comes out. Its savage, its supposed to be difficult. Its not the end of the world if it takes you longer to clear the tier.
    (3)

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ransu View Post
    Its completely clearable in the base crafted gear and you should always be using tinctures on a clear run regardless of your gear. Extra dps is extra dps. The difficulty is mostly in the mechanics, and the dps check second.

    Catchup mechanics early in the tier would completely negate the point of raiding. They unlock it a month before the next tier because the tier is over. I don't see the point in making savage easier only a few weeks after the tier comes out. Its savage, its supposed to be difficult. Its not the end of the world if it takes you longer to clear the tier.
    Due to the changes in the patch cycle we do need the catchup mechanics earlier than the .x8 patches as we are getting an entire extra month at minimum between them.

    Social problems notwithstanding from how the game makes it easy to make random individuals anonymous and have that anonymity work against each other. People don't even see each other as humans in PF and even many raid groups.
    (0)
    Last edited by Colt47; 04-13-2023 at 01:12 AM.

  3. #3
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Colt47 View Post
    Due to the changes in the patch cycle we do need the catchup mechanics earlier than the .x8 patches as we are getting an entire extra month at minimum between them.
    Just get good at the game bro.

    But honestly, i think the tomestone cap of 450 is too low, should be higher.

    You also have the Relic weapons now as a form of catch up mechanic, which are now the 2nd best weapons to get.
    (0)

  4. #4
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Arohk View Post
    Just get good at the game bro.

    But honestly, i think the tomestone cap of 450 is too low, should be higher.

    You also have the Relic weapons now as a form of catch up mechanic, which are now the 2nd best weapons to get.
    Unlocking p8s so you don't have to do the first three over and over equals easier... how? Catch up mid tier ain't makin it easier and gods knows it ain't changing the gambling wheels on reclears, but I'd rather be doing p8s unlock at the .x5 patch than the .x8 patch with how it works. If you can name anyone who says "you know, I could be doing p8s right now but I just love having lockouts and having to reclear the first three just to get there so much..." I think the entire savage raider forum might start wanting to have a word with you. :P

    But yeah apparently I got to git good even though I cleared the tier long before even making this thread. I'm not a top tier raider but I'm certainly in the bulk of them. Also this is running down that rabbit hole on what "good' even means when it usually turns into a self-promoted ego cycle where a single person decides to judge others based on themselves with no concept of what the other guys time commitments are, how long they've played the job they are on, if the gods of patches decides to make the role they play harder than the others, if they are PFing vs having a static... oh, but we have FFLogs now to tell people just how good everyone is, right? Sorry, laughing right now at the whole thing and how absolutely insane it is across just about every single game that has "end game hardcore content" in tab target MMOs. Sunk cost fallacy combined with fancy rewards has been a time tested staple of the genre and perhaps only 1-2% of the people playing the game even experience true end game content without the mental traps. But they still grind the hell out of it for two weeks and take time off.
    (0)
    Last edited by Colt47; 04-14-2023 at 11:39 AM.