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  1. #1
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    The innovation is there, it just making more of a designation? Playing FFXI all the way to RoV, having multiple healers is possible. Many spells going to be the same, effects are different, same with abilities, but will have their exclusive abilities and traits. It’s no different. It’s why I see it as pointless to argue or debate when it’s going to happen no matter what.
    (0)

  2. #2
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,190
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    Depending on the content, a good SGE isn't applying barriers that much outside of Haima/Panhaima/Holos. Rarely is Eukrasian Prog/Diag worth that barrier. It's mainly Kerachole mitigation you'd expect.
    Well, I did say, "typical minute in Duty Finder."
    (1)

  3. #3
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,043
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Had an idea while idly browsing reddit and procrastinating finishing the new glowy tools.

    - When Eukrasian Diagnosis and Eukrasian Prognosis break, they turn into a new buff called, idk, Second Opinion or something medical

    - This new buff lasts around 4-5 seconds (very short timeframe) and during it's duration, the player can activate Pepsis, and it will heal as if the shield were still there (potency might need to be a little lower to compensate)

    - Also probably reduce Pepsis' CD to like 10 seconds

    It'd be like a 'counterattack' or a 'perfect parry' of sorts but it heals instead of doing damage, idk I think it'd be something fun to liven up the gameplay
    Funnily enough, due to the way the game calculates stuff like this, you can already do this. There's a very small window where you can press Pepsis during a raidwide where the game will reduce damage with respect to the shield but you also get the full heal from Pepsis. It would be nice to have a more lenient window to do this though.
    (1)

  4. #4
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,403
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Aravell View Post
    Funnily enough, due to the way the game calculates stuff like this, you can already do this. There's a very small window where you can press Pepsis during a raidwide where the game will reduce damage with respect to the shield but you also get the full heal from Pepsis. It would be nice to have a more lenient window to do this though.
    Didn't know that, but I guess it makes sense with how the servers work (or don't), I think it'd be interesting to see as an actual playstyle. The Tanks get a bonus if they time their mit well before a hit (HOC/Sheltron/etc having 2x the mitigative effect), so having a 'healer that gets a bonus if they time a heal right after a hit' would be doable surely
    (0)

  5. #5
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    I tried that out of happenstance….during UCoB. Had that moment of, “I wonder if it’ll work?” Sure enough it did, but had to watch the animation to time it.
    (3)

  6. #6
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Also the similarities between SCH and SGE? I’m just looking at the results between the 2 in abilities, traits, etc. They are diverging in terms of abilities exclusive to that job, yet some tools are going to feel similar in some ways. It’s why I don’t see much anger or frustration about it cause it’s not new. I already can see them making 1-3 abilities exclusive to that job, but some with potency loss, but add in a mitigation buff or shield, but the other stronger potency, but can buff that potency with an existing tool.
    (1)

  7. #7
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    There’s so much animation vomit on sage compared with sch - even white mage is more restrained. Ast isn’t, but at least has the decency to use less garish colours. Magic books/tomes/grimoires are also an incredibly established aesthetic both in the series and in real folklore, more so than nebulous floating rocks - and that’s without touching on the inclusion of magic writing/geometry included with arcanist.

    Presumably the 4 doodahs are meant to evoke the 4 humours, but the way they’re mirrored and complete interchangeability leaves much to be desired. Even a token variation in colours black/red/yellow/white for black bile/blood/yellow bile/phlegm respectively would be something.
    (0)

  8. #8
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by fulminating View Post
    There’s so much animation vomit on sage compared with sch - even white mage is more restrained. Ast isn’t, but at least has the decency to use less garish colours. Magic books/tomes/grimoires are also an incredibly established aesthetic both in the series and in real folklore, more so than nebulous floating rocks - and that’s without touching on the inclusion of magic writing/geometry included with arcanist.

    Presumably the 4 doodahs are meant to evoke the 4 humours, but the way they’re mirrored and complete interchangeability leaves much to be desired. Even a token variation in colours black/red/yellow/white for black bile/blood/yellow bile/phlegm respectively would be something.
    sch= related to tonberries=dead people with whos aim is to take living things lives and is bitter
    sage=technology
    whm=nature healer
    ast=future/time/space healer

    Books makes 0 sense on sch but it certainly fits smn since they use mystical beasts that is ancient, sch has no identity of nothing just a nerd. sch has the most ugliest and boring colored spells, of just toxic boring of green and yellow only, how nice all other 3 healers have various colors+ rainbow effects lol.
    (0)

  9. #9
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by IceBlueNinja View Post
    sch= related to tonberries=dead people with whos aim is to take living things lives and is bitter
    sage=technology
    whm=nature healer
    ast=future/time/space healer

    Books makes 0 sense on sch but it certainly fits smn since they use mystical beasts that is ancient, sch has no identity of nothing just a nerd. sch has the most ugliest and boring colored spells, of just toxic boring of green and yellow only, how nice all other 3 healers have various colors+ rainbow effects lol.
    Your posts are always bizarre and full of nonsensical seething over Scholar for some weird reason, but saying that "Books make 0 sense" on the job literally named "Scholar" is certainly one of the strangest things I've seen you post. Do you know what the word "scholar" means?



    Books don't make sense for a learned academic...?

    And also for the continued Scholar obsession that you've made your signature:

    For those calling sage a copied sch, do remember once upon a time that sch is a copied clown of smn when it use to had summon dps kit before shadow bringers
    Scholar never had any of Summoner's DPS kit, they shared (and still share) a base class in Arcanist, of which Scholar retains everything from except Miasma, Miasma II, Shadow Flare and Bane. (Summoner doesn't have any of these anymore either.) It still has Aetherflow, Bio, Bio II, Ruin, Ruin II, Physick, Resurrection and Energy Drain from the old Arcanist kit. Scholar never had things like Fester, Summon Ifrit or Dreadwyrm Trance. Scholar sharing a base class with Summoner in Arcanist also doesn't change Sage being a Scholar clone, so it's a completely random thing to point out and isn't the "gotcha" you think it is.
    (4)

  10. #10
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nizzi View Post
    Your posts are always bizarre and full of nonsensical seething over Scholar for some weird reason, but saying that "Books make 0 sense" on the job literally named "Scholar" is certainly one of the strangest things I've seen you post. Do you know what the word "scholar" means?



    Books don't make sense for a learned academic...?

    And also for the continued Scholar obsession that you've made your signature:



    Scholar never had any of Summoner's DPS kit, they shared (and still share) a base class in Arcanist, of which Scholar retains everything from except Miasma, Miasma II, Shadow Flare and Bane. (Summoner doesn't have any of these anymore either.) It still has Aetherflow, Bio, Bio II, Ruin, Ruin II, Physick, Resurrection and Energy Drain from the old Arcanist kit. Scholar never had things like Fester, Summon Ifrit or Dreadwyrm Trance. Scholar sharing a base class with Summoner in Arcanist also doesn't change Sage being a Scholar clone, so it's a completely random thing to point out and isn't the "gotcha" you think it is.
    If you knew what it mean, you wouldnt have to use google to help you so apparently you dont know what it mean either. Sch was a clone from arcanist at one point, cause it had some of the kit so clone is clone.
    (0)
    Last edited by IceBlueNinja; 04-16-2023 at 01:20 PM.

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