Page 3 of 3 FirstFirst 1 2 3
Results 21 to 29 of 29
  1. #21
    Player
    baklava151's Avatar
    Join Date
    Aug 2021
    Posts
    278
    Character
    L'tanan Tyanu
    World
    Malboro
    Main Class
    Warrior Lv 82
    Quote Originally Posted by Rilifane View Post
    The reason it works so well for BLM but no other class is because BLM is the only class that has 100% of its damage on the GCD.
    BLM doesn't have a single oGCD flat potency hit, all of its oGCDs are GCD enhancing like Ley Lines or Sharpcast.
    But if a good chunk of your dps comes from oGCDs which are unaffected by SpS/SkS then it quickly loses value compared to crit, which aways affects both.
    That's true but even then some jobs like SAM will still meld some SkS to a certain point depending on what they want, and even though the fastest tier is a slight damage loss it's still very viable. Not that I take SAM into high-difficulty content but I still like going fast as possible so it's nice when the option is there.
    (0)

  2. #22
    Player
    jazzcatte's Avatar
    Join Date
    Sep 2015
    Posts
    11
    Character
    Log Off
    World
    Balmung
    Main Class
    Warrior Lv 90
    Materia is useful for being able to customize your secondary stats, for example to get to a particular gcd tier or being able to choose between crit-heavy (and therefore variance-heavy) builds or more consistent builds.

    It's small changes but it makes enough of a difference for high level play that I think it's worth keeping around.

    If I was to make any change I would like to get rid of overmelds, or at least change them from a completely rng-system to something where maybe you have to spend more materia for the overmeld slot, but a consistent amount of materia per slot so people can plan better.
    (2)

  3. #23
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by baklava151 View Post
    That's true but even then some jobs like SAM will still meld some SkS to a certain point depending on what they want, and even though the fastest tier is a slight damage loss it's still very viable. Not that I take SAM into high-difficulty content but I still like going fast as possible so it's nice when the option is there.
    The difference is that for every other class it's just "SpS/ SkS to comfortable tier or for better alignment". There is some wiggle room but let's not pretend all classes have the same freedom as BLM there.
    And the reason is simply being a good chunk of other classes' dps coming from oGCDs. Yes, there are some tier but if you take DRG for example, it's not "anywhere between this and this GCD works" - you have specific GCD tiers and you can pick one which suits you best. SAM has the most freedom of the melees which is why it's not a good example to bring.

    I never said you cannot meld any SpS/ SkS EVER.
    I just said that it quickly loses value over crit - and that is a simple fact and why we have this "crit > all" meta when it comes to melding, BLM being the exception.
    (0)

  4. #24
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    The purple ones are important, since they affect cool downs. But the yellow ones... I mean, if you're needing Piety as a healer, maybe just get it from gear. I'm all for scrapping it entirely. My main issue is that lower tier materia are practically worthless outside of overmelds. At least give us the option to upgrade them to a higher tier. I wouldn't even mind if it was something stupid like a 10:1 ratio.
    (0)

  5. #25
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by BluexBird View Post
    The purple ones are important, since they affect cool downs. But the yellow ones... I mean, if you're needing Piety as a healer, maybe just get it from gear. I'm all for scrapping it entirely. My main issue is that lower tier materia are practically worthless outside of overmelds. At least give us the option to upgrade them to a higher tier. I wouldn't even mind if it was something stupid like a 10:1 ratio.
    Even that would mean nothing to Mao. Mao has 2K Tier 9 clusters and over 2K Tier 10 clusters from doing hunts trains. Mao could tank the entire materia market if Mao wanted to convert and sells them all. Is frankly so much battle materia floatings around that gettings battle materia way easy. Mao would kill for ability to converts clusters to greens or blues. Thems bit harders to gets.
    (0)

  6. #26
    Player
    baklava151's Avatar
    Join Date
    Aug 2021
    Posts
    278
    Character
    L'tanan Tyanu
    World
    Malboro
    Main Class
    Warrior Lv 82
    Quote Originally Posted by Rilifane View Post
    The difference is that for every other class it's just "SpS/ SkS to comfortable tier or for better alignment". There is some wiggle room but let's not pretend all classes have the same freedom as BLM there.
    And the reason is simply being a good chunk of other classes' dps coming from oGCDs. Yes, there are some tier but if you take DRG for example, it's not "anywhere between this and this GCD works" - you have specific GCD tiers and you can pick one which suits you best. SAM has the most freedom of the melees which is why it's not a good example to bring.

    I never said you cannot meld any SpS/ SkS EVER.
    I just said that it quickly loses value over crit - and that is a simple fact and why we have this "crit > all" meta when it comes to melding, BLM being the exception.
    Well even if it just ends up being different tiers rather than full-on crit vs speed builds, I'd still love to see that option on more jobs. I don't know how it would look since that would depend on the job and would require some big changes but that would still be my pipe dream if they want to move away from crit being so dominant.*

    *I think Yoshi said at some point he doesn't like how powerful crit is but I can't find where he said it, if anyone has it I'd greatly appreciate it
    (0)

  7. #27
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    798
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Quote Originally Posted by BluexBird View Post
    At least give us the option to upgrade them to a higher tier.
    That already sorta exists, but it is hardly reliable, you can give 5 Materia to Mutamix in Central Thanalan, and he will return a random Materia of same color of equal or higher tier if they are all the same color, or a random Gathering/Crafting Materia of same or higher tier if they are different colors, though hardly anyone would consider using this for upgrading Materia since the chance is fairly low, and instead use it to turn useless materia into Crafting/Gathering Materia that is actually decently valuable for how easy it is to get them.

    There is even an achievement for getting a tier upgrade from Mutamix, and a special animation the first time it happens.
    (0)

  8. #28
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by jazzcatte View Post
    Materia is useful for being able to customize your secondary stats, for example to get to a particular gcd tier or being able to choose between crit-heavy (and therefore variance-heavy) builds or more consistent builds.

    It's small changes but it makes enough of a difference for high level play that I think it's worth keeping around.

    If I was to make any change I would like to get rid of overmelds, or at least change them from a completely rng-system to something where maybe you have to spend more materia for the overmeld slot, but a consistent amount of materia per slot so people can plan better.
    Mao likes jazzcatte suggestion. Mao once lost 80 Tier 9 materias to a single meld.
    (0)

  9. #29
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by VeyaAkemi View Post
    That already sorta exists, but it is hardly reliable, you can give 5 Materia to Mutamix in Central Thanalan, and he will return a random Materia of same color of equal or higher tier if they are all the same color, or a random Gathering/Crafting Materia of same or higher tier if they are different colors, though hardly anyone would consider using this for upgrading Materia since the chance is fairly low, and instead use it to turn useless materia into Crafting/Gathering Materia that is actually decently valuable for how easy it is to get them.

    There is even an achievement for getting a tier upgrade from Mutamix, and a special animation the first time it happens.
    That's just not good enough though. And it's cumbersome to go to Mutamix every single time you want to convert materia, just for a CHANCE of ending up with something higher.
    (0)

Page 3 of 3 FirstFirst 1 2 3