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  1. #1
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100

    Loporrit Deep Dungeon

    I'm imagining a deep dungeon with graphics similar to Smileton but we will be turning its room-flipping background gimmick into an actual mechanic.

    There will be an interactive lever or item which flips around rooms on the current floor and reconfigures the layout into a new route.

    This can be used strategically with some limitations to bypass dangers, or perhaps to gain access to rooms which were previously inaccessible (in a Zelda-esque puzzler way.)

    Due to floors with this mechanic perhaps taking longer and to avoid tedium I think it would be an improvement to have bosses every 5th floor, to a maximum depth of 50 floors only.

    Carrots should be useful in some way. Also the devs shouldn't be afraid to combine ideas from different kinds of side content like the lost actions from bozja; we can slot actions not usually suited to our current role.
    (6)

  2. #2
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    SE really missed a golden opportunity to just put the deep dungeon on the moon in the form of the Lunar Subterrain from FF2/4. Given how "big" the moon was in the expansion hype, we don't do that much there. I guess a tribe quest is something...
    (3)

  3. #3
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    we still technically can..,
    seeing as Orthos is just an delayed reaction to our initial foray into Crystal Tower.

    Tbh, I agree in its potential, but we'd get a Edda esk storyline, and we'd need some reason for it to not only to have an antagonist, but have it exist and semi-not resolve itself, beyond completion.

    Big Cheese lives, and now Has Baby Carrots, and Mid Cabbage With them. jk

    the only ones who've been on the moon were some droids, and ancient leftovers.

    <I liked smiletons tongue and cheek response to moon housing despite my desire for it>

    But what storyline will it have, asides making the moon an everlarger Entertainment District, than a lopporit homeworld/Eitherys Launchpad.
    (0)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,057
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by dspguy View Post
    SE really missed a golden opportunity to just put the deep dungeon on the moon in the form of the Lunar Subterrain from FF2/4. Given how "big" the moon was in the expansion hype, we don't do that much there. I guess a tribe quest is something...
    I have some spoilery thoughts regarding that and future MSQ...

    The end of 6.3 revealed that Golbez is located on the void's moon, so I think it is quite possible that we'll be getting our Lunar Subterrane dungeon after all, just not where or how we expected it.
    (0)