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  1. #61
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Xelanar View Post
    It's not my fault that Ley Lines look like an AoE. It's so hard to distinguish them.
    To be fair, it might as well be, considering how often AOEs target them as soon as the BLM places them.

    I know it's PROBABLY not true, but if someone discovered someday that bosses have some AOE placement preference that specifically increases odds of targeting a player in Ley Lines, I wouldn't be shocked given how often it seems to happen, lol

    EDIT:

    Quote Originally Posted by romah View Post
    You know what's conveniant ? Ignoring every single argument one might lay down in a conversation and being sarcastic just for the sake of it. Your comment, as many others on this topic doesn't invalidate anything I've said. But I've taken note of your disagrement. And yes part of the healer job is to fix others mistakes, I know it might comes as a surprise for many people but yea it's part of it.
    As I said, you're just in an area of the forums where people are PARTICULARLY nasty to dissent.

    And in that specific case, you met one of the worst offenders. For my part, I agree with you. /shrug

    Quote Originally Posted by romah View Post
    You do make a valid point. Even though I can't say I like the way it's presented. I can deal with it and get over myself. As a matter of fact, I do most of the time. I was hoping this topic would not turn the way it did and while I still think an option to disable rescue attempts would be needed, I'm not going to argue any further. Mutual respect already died here.
    I'm sorry you're being treated this way. I really wish it was possible to get the people responding that way to...do less of it and be more respectful. I've given up trying here, though.

    Quote Originally Posted by RyuDragnier View Post
    To add to this, once upon a time it was not so. But in those days everything hit like a truck and everybody needed to be at least decent just to do a simple dungeon,
    Wait...what? o.O

    When was this EVER true? Maybe Pharos Sirus (Hard)?

    "simple dungeons" have always been doable with even very unskilled parties as long as they took their time. I'm not sure that I've EVER done a dungeon run where the party couldn't finish it, and I can't remember ever quitting a dungeon outside of some weird situations (once had a diva Tank that refused to pull and just...stopped. Like they just /sit and then refused to take the raise once they died to the enemy pack and said they weren't doing anything and we had to kick them, but the kick timer wasn't up yet. Besides that, the only time I've left a dungeon that I can think of is if I was doing it with friends and we qued for the wrong one or something and we were a complete party so no DF additions)

    I'm trying to think of what "simple dungeons" required everybody to "be at least decent"?

    Now, if you're talking big pulls? Oh yeah. The frog/orange crystal/second area of Dzmael is still rough even to this day and I've seen few groups able to pull EVERYTHING there and not wipe. But in terms of just DOING the dungeon? I'm not sure what "back then" you're referring to since I've been playing since ARR and can't think of any time what you say was ever true. Hell, back then, a lot of Healers didn't DPS...at ALL. Most DPSers didn't know their optimal rotations. We just didn't mass pull back then. That was the answer.

    The 2 pull /wall was the Devs attempting to reduce people mass pulls in...I think it was SB. Probably because, like the Cleric stance thing, people would berate anyone who didn't do it. People STILL berate Tanks that don't double pull (I've even seen people berating Tanks in ARR dungeons not doing this, which is stupid since they don't have the same kinds of "walls" and because Tanks don't have all their CDs), so I feel like the change was mostly to reflect that bad behavior on the part of some players, not because they were trying to make things easy, per se.

    In ARR, if a Tank was just single pulling...that was just the pace we went and pretty much everyone accepted it. Every now and then you'd get some impatient DPS saying they needed to get done quicker to go to work or something, but everyone else would say "Why'd you que for a dungeon, then?" and we'd move on, either with or without them (if they dropped). It wasn't really until SB where people really were complaining about it, and until ShB/EW when the two pull became the "normal" so that people would chew out Tanks who didn't do it.

    Quote Originally Posted by Jkap_Goat View Post
    rescue is awful, I only used it like 3 times since it's been implemented In the game, I'm not responding for people who can't move lol, I have deleted it from my hotbar, waste of space and time
    Pretty much, yeah. It's about as useful as Repose. There's nothing gigabrain about it.

    Quote Originally Posted by Tigore View Post
    I agree with just cutting out the lag delay on Rescue. In order for the ability to work now in most cases, we would already have to have the notion of not trusting the DPS player to move right when the mechanic starts. If we need a crafted item for an option to turn it off against the trolls pulling us off Titan's platform, sure. Although suddenly seeing a healer running off that cliff and knowing they are a troll is definitely a warning sign to turn on Arm's Length / Surecast. We don't need those abilities for anything else in that encounter.

    Also for Rilifane, my jadedness is more strongly against when I was trying to tank. There is even a Dark Legacy comic for that one if the tank does not have any good respect for them.

    https://www.darklegacycomics.com/392

    In my case, the worst that happened was all 3 DPS running in all different directions in one of the troll dungeons for Cataclysm. Only the healer actually supported me. But according the other 3 DPS, it was apparently "my fault" Thunder Clap, Taunt or even Challenging Shout doesn't have 500 - 1000 yalms to save them all. Pretty much the final straw were the LFRs in Mists of Pandaria . . . against other tank players trying to taunt everything and pretend the co-tank doesn't exist. There was honest to god one thread asking for the raids to be designed for only one tank to be the big hero ...

    It feels strange saying this, but I have had the most control in keeping the party safe as the healer. Even though the tanks are still needed to reduce damage taken, the healer still needs to be there to keep them alive and we still have to decide if we have the GCDs to spare to cover for mistakes. In most cases, I can here in FF14 since the damage is not consistent enough to demand the same Flash Heal spam on the tank Wrath of the Lich King WoW may have.
    I think I agree with pretty much all of this.

    I'm probably one of the selfless anime Healer types, but I was in the military and am a fireman. "Star players" lose games, piss everyone else off, and tend to get themselves and/or others hurt/killed. I'd rather be a team player any day of the weak. I don't get the immaturity of people demanding to be the star, and I never will. Either you're on a team or you aren't. I like Healers the most because I like aiding and supporting my allies, and the thing I prefer second is Tanking since it's the same thing, just a bit more drawing fire for my team and a bit less restoring them.

    To each their own, but I'll never understand the "I DON'T WANT TO BE YOUR BABY SITTER!!" mentality. In the military, most jobs are support/logistics jobs. An army cannot fight any kind of protracted battle without support. I think the US military is something like 80+% non-combat jobs. And as a fireman, you do what the team needs you to do and what the Chief/Captain tells you to or you leave. "Freelancing", or doing your own thing to be "the hero", gets people killed.
    (2)
    Last edited by Renathras; 03-25-2023 at 08:59 AM. Reason: Marked with EDIT

  2. #62
    Player
    Tehmon's Avatar
    Join Date
    Feb 2022
    Posts
    449
    Character
    Ryutaro Mori
    World
    Omega
    Main Class
    Dancer Lv 90
    Alternatively they could give every healer their unique Rescue-like ability that either allows some sort of movement or very brief temporary invulnerability. Though I'm not particularly anti-Rescue either, healers barely use the skill to begin with lmao, though perhaps that's a sign that it's TOO situational and could be replaced with a class-specific skill that fulfills a similar purpose.
    (1)

  3. #63
    Player
    romah's Avatar
    Join Date
    Mar 2023
    Posts
    13
    Character
    Aly Page
    World
    Phantom
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Semirhage View Post
    Want to double the funny here? Nothing you've said disputes my sarcasm. DPS mains believe healers exist to facilitate their entertainment, and absolutely not the other way around.

    Every single complaint thread about Rescue is started by DPS mains kicking up a royal dudgeon because the healer made them miss one GCDREEEEEEE of uptime in a leveling dungeon, then spiraling off about healers RUINING MY FUN, then without a stitch of self-awareness use "healers are supposed to fix mistakes it's their JOB!" as some sort of gotcha. DPS makes a mistake? Shutup healer and cover for me, it's what you're there for. Healer makes a mistake and maybe rescues you at an inopportune time? I MISSED ONE GCD HOW DARE YOUUUU.

    Get OVER yourself.
    People like you are the reason I gave up on this thread. You're not even reading. Even what you quoted from me says that it's a PART OF THE JOB. Serioulsy who's kicking up a "royal dudgeon" here ? Are you listening to yourself ? Also I gave multiple exemple that bothered me as a tank and it's not just about losing one gcd. I'm not always the one being rescued, I also watch others get abused by it.

    I'm fine with people who disagrees with me. You know that's what forums are for btw. To discuss things. But I guess it's just too hard concept for tilted healers mains.
    (1)
    Last edited by romah; 03-25-2023 at 07:14 PM.

  4. #64
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by romah View Post
    I'm fine with people who disagrees with me. You know that's what forums are for btw. To discuss things. But I guess it's just too hard concept for tilted healers mains.
    Unfortunately that's what happens when you feel that your favourite role has regressed to the point of lobotomy over the last ~4 years =/
    (8)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #65
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by romah View Post
    People like you are the reason I gave up on this thread. You're not even reading. Even what you quoted from me says that it's a PART OF THE JOB. Serioulsy who's kicking up a "royal dudgeon" here ? Are you listening to yourself ? Also I gave multiple exemple that bothered me as a tank and it's not just about losing one gcd. I'm not always the one being rescued, I also watch others get abused by it.

    I'm fine with people who disagrees with me. You know that's what forums are for btw. To discuss things. But I guess it's just too hard concept for tilted healers mains.
    Calm down, healers are royally worthless in dungeons and even normal trials, anyway and damage there doesn't do nearly enough to kill a tank assuming you actually know how to cycle your cooldowns. Using our wacky utilities is our last ditch effort to not fall into a coma mashing 1 for the 896869696859th time.
    (6)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  6. #66
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by romah View Post
    People like you are the reason I gave up on this thread. You're not even reading. Even what you quoted from me says that it's a PART OF THE JOB. Serioulsy who's kicking up a "royal dudgeon" here ? Are you listening to yourself ? Also I gave multiple exemple that bothered me as a tank and it's not just about losing one gcd. I'm not always the one being rescued, I also watch others get abused by it.

    I'm fine with people who disagrees with me. You know that's what forums are for btw. To discuss things. But I guess it's just too hard concept for tilted healers mains.
    Ah yes because titling a thread "Delete Rescue From the Game" envokes discussion.

    You aren't even asking to make the ability better. Your post quite literally reads as "I don't like Rescue, remove it please, here's why". How about, no, stop asking to remove things from the game that you don't like instead of improving upon it and making it better for everyone.

    Yeah you're gonna get tilted healer mains. All we have gotten the past 2 expansions is nothing but removal.
    (10)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  7. #67
    Player
    romah's Avatar
    Join Date
    Mar 2023
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    13
    Character
    Aly Page
    World
    Phantom
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ASkellington View Post
    All we have gotten the past 2 expansions is nothing but removal.
    I used to be warrior mains for a very long time. If you feel like your job is boring, nothing prevents you from playing something else. Anyway I wanted to know if I was the only one feeling this way and I quickly learnt that I wasn't the only one to start a thread like this. Ask yourself to right questions. I'm not happy with many things which got deleted from the game but it is what it is. Maybe you guys should start getting OVER yourselves.
    (1)

  8. #68
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by romah View Post
    I used to be warrior mains for a very long time. If you feel like your job is boring, nothing prevents you from playing something else. Anyway I wanted to know if I was the only one feeling this way and I quickly learnt that I wasn't the only one to start a thread like this. Ask yourself to right questions. I'm not happy with many things which got deleted from the game but it is what it is. Maybe you guys should start getting OVER yourselves.
    Point me in the direction to a better healing class in this game. I'll wait.

    There have been several threads of this already, you didn't need to make another one. The answer to remove Rescue is "no" and has always been a no. The only thing it needs is a fix to the delay as mentioned countless times already.

    Edit: People asking to remove things is why my class is even unfun in the first place to begin with. The problem is you for asking for removal.
    (8)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  9. #69
    Player
    romah's Avatar
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    Mar 2023
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    13
    Character
    Aly Page
    World
    Phantom
    Main Class
    Samurai Lv 90
    [QUOTE=ASkellington;6220259]Point me in the direction to a better healing class in this game. I'll wait.

    There have been several threads of this already, you didn't need to make another one. The answer to remove Rescue is "no" and has always been a no. The only thing it needs is a fix to the delay as mentioned countless times already.

    Edit: People asking to remove things is why my class is even unfun in the first place to begin with. The problem is you for asking for removal.

    Why does it have to be a healer ? You missed the whole point. Fact is, I'm not going to stand there, getting mocked and reading ppl like you trying to justify people behavior with "we've got nothing the last 2 expansions"

    Also I'm fine with being the problem.
    (1)

  10. #70
    Player
    Sebazy's Avatar
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    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by romah View Post
    Why does it have to be a healer ?.
    Because a *lot* of people just want to heal.

    You should go back and look at the drama over HW healer DPS.
    (2)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

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