Quote Originally Posted by Sebazy View Post
I'd see the meleeing aspect of a healer akin to WHM's Lilies, you're DPSing whilst also healing and pocketing further resources for down the line. As long as it's melee focus was a means to generate resources whilst functioning optimally I think it'd be fine. Times where it was forced out of range could be taken as moments to spend said resources in optimised play, not to mention that boss hitboxes are so huge these days that you can smack them from deepest Narnia anyway. I don't think it would be a problem now in the same way it would have been back in 2.x-4.x.

Watch some world prog team Savage PoVs on YouTube. It's kind of surprising how little time you need to spend out of cane slap range.
It can have downtime tools like how RPR has HarvestMoon, or something to bank while doing their normal rotation to use at range like a Toxicon of sorts