I think the point Renathras is getting at is we shouldn't be so snippy at every DPS for every mistake. I get the jadedness since some of the DPS are narcissistic but we should be careful not to become one too. We also need to let go of our hatred and stop making excuses after we have been rude to the good DPS. If they are deserving of respect (by default, that should temporarily be yes when you first meet them), apologize if the Rescue just didn't work they way we wanted it too. Make sure to communicate why if they still don't know what you saved them from.
As for suggestions for what I think could work for more damage buttons, I could make WHM an example. For starters, give us back Heavensward Aero 3, so we have an AoE DoT. If it needs a rename, that's okay. I also know the lily system is designed to make the old "Cure 2" and "Medica" casts DPS neutral with the Afflatus named spells, but we could still expand upon that. There are still times we could potentially sit on wasted lilies because nobody needs the heals yet. Basically add 2 lily spells that do single target and AoE damage. This could give us a chance to incorporate a Boulder Toss or Tidal Wave or Whirlpool spell. This might complete the WHM since we are now using Afflatus Misery more often as it is intended for easy content. This does have a danger of new players using up the lilies when they could have used it for healing, but I predict this to still be fine. We have Asylum, Thin Air with Medica 2, and Temperance wings to buff the healing spells. Assize is also there and can sometimes be planned to heal the party after an AoE hit too. As for suggestions to merge Cure 2 with Afflatus Solace and Medica with Afflatus Rapture, I think those are still good ideas. There is almost never a time you want to use the casted mana version over the instant free version. Once we are out of lilies, they revert back to Cure 2 and Medica respectively.
AST is probably in better shape since they revolve around the card buffs. Probably the best suggestions for them is an AoE DoT as well as a Royal Road cooldown return that could randomly extend the card buff or grant an AoE buff version to off targets. The redraw mechanic could be worked with Royal Road perhaps if we really need to guarantee which one?
SCH probably wants the DoT systems that were dropped from SMN. 2 - 3 DoTs with Tri-Disaster for instant placement and Bane as a possibility to spread them. The old Heavensward Shadow Flare is the frequent request for their AoE cooldown.
SGE is also in a pretty good spot. Probably the best I could suggest is a couple single target and AoE spells that use the Addergall resource. Similar reasons with WHM on their lily heals not being needed yet for low damage periods. An AoE DoT couldn't hurt as well although shielding the tank and using the broken shields on Toxicon is still pretty decent for AoE.

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